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Weekend Open Forum: DRM in games and music, does it prevent you from buying?

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On October 17, 2008, 7:24 PM

Nobody on its right mind would dare to defend DRM (Digital rights management) in front of a web crowd, unless you represent one of the few enterprises pushing it forward, of course.

It’s a simple fact of life, the consumer has never been pro-DRM, and for the right reasons. But among the different types of restrictions and scenarios of how DRM is being used today, two specific cases come to mind as examples of poor implementations or just DRM gone awry for the consumer side.

Only this year, three major online music stores (MSN, Yahoo, Walmart) announced they would be taking their DRM servers offline, rendering consumer’s music purchases useless to play on new computers. Eventually these companies backed down and extended their deadlines by a few years, but in some of the cases it’s only a matter of time.

On the gaming side, the DRM flop of the year has to be Spore. After much anticipation prior to its release, the game got smashed everywhere online because of the copy prevention software that came built into the game. Just yesterday it was also announced that another hit title, Far Cry 2 will be using the same SecuROM DRM software, though restrictions are expected to be less severe.

Yet, for many these imposed restrictions are enough for not spending any money in online music or games. Is this your case? Have you had good/bad experiences with DRM restrictions as outlined above? How could developers and the music industry create a safer environment to generate sales without punishing the paying consumer?

Discuss.

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User Comments: 28

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  1. [b]Originally posted by MetalX:[/b][quote][b]Originally posted by phantasm66:[/b][quote]Why buy when you can [url]http://thepiratebay.org/[/url] ?[/quote]Truth.[/quote]When you get a job, work hard and they don't pay your wages, you'll understand.You've seen the credits at the end of games, there's a lot of names listed who had a part in making that game and had to be paid for several years before you enjoyed the game to the end. Some companies list the babies born during that time and have a long section of names! In other words, it effects people, companies, and children when you steal a game. If you enjoyed the game, you should pay them for their hard work.Download the demo, and never steal the full version!Thief's are bad people. Don't be a thief.
  2. I am in the same exact boat as Rage (In fact, I dunked him earlier, almost caused him to drown) in that I will not buy anything DRM since an untimely incident in which my dad got very angry when he couldn't burn a music video we bought off of iTunes...
  3. [b]Originally posted by nirkon:[/b][quote][b]Originally posted by mrtraver:[/b][quote]So far DRM has not actually stopped me from buying a game, but I have regretted it at times and it may stop me in the near future. [/quote]You are aware that SecuROM will pay you $10,000 if you can prove that securom messed up your dvd drives right? check on their website.edit: or at least they used to offer that... maybe someone proved it...[/quote]I have heard that, but I read somewhere that you have to take your computer to their headquarters in Russia. Oh, wait, that was Starforce! To bad i have a new PC now, and I have not installed any games with Sucuwrong.

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