also @ TechSpot: OCZ Vertex 450 Review

Mafia II GPU & CPU Performance In-depth

By

On August 31, 2010, 6:03 AM

Mafia II is a third-person action shooter that combines Grand Theft Auto-like gameplay mechanics with a world heavily inspired by the classic films Godfather and Goodfellas. Not coincidentally the protagonist is a soon to be made-man called Vito. The game is a direct sequel to Mafia: The City of Lost Heaven released in 2002 having received mostly positive reactions from critics and gamers alike.

Developed by the same team as the original (2K Czech, formerly Illusion Softworks), Mafia II was released for the Windows platform last August 24th. The game also received simultaneous launches for the PS3 and Xbox 360, but in spite of this the visual quality of the PC version does not suffer from the "crappy console port" syndrome. Rather Mafia II looks to be one of the best games of 2010 to show off the capabilities of current generation high-end GPUs.


So with a new full version copy of Mafia II loaded onto our test system and two dozen graphics cards lined up ready to test, we set about to deliver another GPU & CPU performance article. Not only have we tested a huge range of graphics cards, but we will also look at the impact PhysX has on performance with and without a dedicated card. As usual, we'll also take a quick look at CPU scaling performance for those concerned if they have the necessary guts on that front as well.

Read the complete review.

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User Comments: 34

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  1. I bet you are sick of rubble.

  2. Staff

    I bet you are sick of rubble.

    Yeah I am over it mate Its cool the first few times but before long you don't even notice it!

  3. HAHA! well done Steve! I don't think I could ever look at a game test over 100 times let alone well over 700+ times,

    Thats dedication right there!

  4. HAHA! well done Steve! I don't think I could ever look at a game test over 100 times let alone well over 700+ times,

    Thats dedication right there!

    I bet he was mumbling 'not again goomba' in his sleep that night.

  5. There seems to be an issue on this game where the PhysX particles are on the GPU but cloth is still being processed on CPU even if you have a dedicated card for it, so that can cause quite a big slowdown. On my system, PhysX turns itself off after about 30 mins or so of playing anyway.

    I hope these issues get patched soon....

  6. Why not any X6 CPU?

  7. Staff

    Why not any X6 CPU?

    Give me one and I will add it. AMD have a sample shortage and we had to send ours back...

  8. A huge chunk of PhysX (cloth) is being processed on CPU in all scenarios: http://physxinfo.com/news/3892/mafia-ii-is-not-using-gpu-for
    physx-cloth-simulation/

    That's why CPU powee is critical if you want to play with PhysX enabled.

  9. I wish techspot would had included an Athlon II CPU for budget-minded gamers like me. Also for the sake of determining the performance gain by the inclusion of L3 cache.

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