Valve has announced that its Steam platform, which provides games and digital entertainment for the PC and Mac, has been doing phenomenally well recently. During the past 12 months the platform has experienced new user growth of 178 percent (year-over-year), pushing the total number of active accounts to over 30 million. In the same time period, sales growth has increased over 200 percent, and there are now over 1,200 games offered. Steamworks, a suite of publishing services in tangible and electronic versions of today's popular games, has now shipped over 200 titles since it was released two years ago. Finally, the Steam Cloud (introduced in Spring 2008) has surpassed the 100 million files saved milestone.

Peak simultaneous player numbers were also up to over three million, with over six million unique gamers accessing Steam each day. To meet all this demand, the Steam infrastructure has been increased and now has ability to run at 400Gps.

"Steam is on track to record the biggest year in its six year history," Gabe Newell, president of Valve, said in a statement. "The year has marked major development advances to the platform with the introduction of support for Mac titles, the Steam Wallet and in-game item buying support, and more. We believe the growth in accounts, sales, and player numbers is completely tied to this work and we plan to continue to develop the platform to offer more marketing, sales, and design tools for developers and publishers of games and digital entertainment."