Oculus VR has acquired Carbon Design, the company responsible for designing the Xbox 360 controller and the original Kinect. Terms of the deal weren’t disclosed although the two have apparently be working together on multiple unannounced projects for over a year.
Carbon Design has been around for 20+ years and is responsible for taking a number of consumer, industrial and medical products from concept to completion.
In a blog post on the matter, Carbon Design creative director Peter Bristol reminds us that consumer virtual reality is at its inception and the physical architectures are still unknown. They’re on the cutting edge of defining how it will look, feel and function.
True enough, Oculus VR has focused a lot of public time and attention on showcasing the virtual reality aspect of VR but we’ve yet to see the company’s plan as it pertains to an input method. We’ve seen third-party solutions like modified gamepads, VR gloves and even omnidirectional treadmills but does Oculus have something even more fitting up its sleeve?
As per the agreement, the Carbon Design team will officially become part of the product engineering group at Oculus although they will remain stationed at their current Seattle headquarters. They’ll work closely with the Oculus R&D team out of Redmond. The deal is expected to close by the end of the summer, we’re told.
The Oculus Rift still doesn't have a release date (or even a window).