Welcome to the TechSpot OpenBoards. Please read the FAQ if you have any questions. Sign up or Login to participate.
Collaborate in the cloud with Office, Exchange, SharePoint, and Lync
|
|||||||
Collaborate in the cloud with Office, Exchange, SharePoint, and Lync
Login Server Error - "Server Terminated"
|
|
Thread Tools | Search this Thread |
|
#1
|
|||
|
|||
|
Login Server Error - "Server Terminated"
Hey,
I'm trying to build a Lineage 2 private server using the legal emulation software known as L2Jfree but I seem to be encountering an error at a certain step in the process. I've been having problems using the startLoginServer.bat file. I get this error every time: http://i12.photobucket.com/albums/a2...er/firstsp.png http://i12.photobucket.com/albums/a2...aver/2ndsp.png I've followed the instructions of multiple tutorials and I've Googled my **** off for a fix for this but to no avail. I have a hunch that it could be a problem with ports? My Windows XP Service Pack Edition 3 desktop PC is connected to a broadband Comcast internet connection through a modem and then a Linksys Wireless-G Broadband Router. (Model: WRT54G) I mean it may have something to do with the fact that I'm using a router. The router is there so that 1 other computer in my house can also connect to the internet, only wirelessly. I just keep getting that "server terminated" message every time that I try to start up the Login Server. Here's what my server.properties file & loginserver.properties file look like: Code:
server.properties: # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfree.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting!!! REQUIRED to configure to everyone!!! # ================================================================ # Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs GameserverHostname = 76.106.144.60 GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 76.106.144.60 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Note: You can define server hostname for each network in subnets.properties # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other ID to the server if the requested ID is allready reserved AcceptAlternateID = True # Database info Driver = com.mysql.jdbc.Driver # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver URL = jdbc:mysql://localhost/l2jdb # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Database user info (using root user is not recommended) Login =root Password =apples MaximumDbConnections = 50 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = H:/workEclipse/L2J Free/trunk/L2_DataPack_CT2 # Define character name template # These ones are regular expressions, visit http://www.regular-expressions.info for details # Note: Checking lengths are done server side, but keep it in pattern for future purposes # Character name ( Default [A-Za-z0-9-]{3,16} ) CnameTemplate = [A-Za-z0-9-]{3,16} # Pet name ( Default [A-Za-z0-9-]{3,16} ) PetNameTemplate = [A-Za-z0-9-]{3,16} # Clan and ally name ( [A-Za-z0-9 -]{3,16} ) ClanAllyNameTemplate = [A-Za-z0-9 -]{3,16} # Title ( [A-Za-z0-9 -\\[\\]<>\\(\\)\!|]{3,16} ) TitleTemplate = [A-Za-z0-9 -\\[\\]<>\\(\\)\!|]{3,16} # Maximum number of chars per account - 0 = illimited - default = 7 CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 # --------------------------------------------- # Safe Reboot configuration # --------------------------------------------- # This will prevent some exploit during restart/shutdown process SafeReboot = True # To use following options, SafeReboot must be set to True # Time in seconds before server complete shutdown/reboot, when # following striction take effect SafeRebootTime = 10 # Disable item enchant SafeRebootDisableEnchant = True # Disable players teleportations SafeRebootDisableTeleport = False # Disable craft and crystallize SafeRebootDisableCreateItem = False # Disable trades and shops SafeRebootDisableTransaction = False # Disable actions between players SafeRebootDisablePcIteraction = False # Disable actions on NPC SafeRebootDisableNpcIteraction = False # Flood Protection # If enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked FloodProtection = False # Set the initial size of the flood protector (should equal ~player count) FloodProtectorInitialSize = 50 PacketLimit = 500 PacketTimeLimit = 1100 # Network traffic optimization: minimum time between sending char's hp/mp status update packet. NetworkTrafficOptimization = True NetworkTrafficOptimizationMs = 800 Code:
loginserver.properties: # ================================================================ # General login server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostname=192.168.1.1 LoginServerPort=9014 GMMinLevel=100 # The port, ip on which login will listen for GameServers LoginHostname=127.0.0.1 LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password=apples # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # (0 = disable) IpUpdateTime=0 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=False #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 #Ban management # number of attempt before a user is banned when he fails his login LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 rax1418 |
![]() |
| Similar Topics | ||||
| Topic | Replies | Forum | ||
"Not enough server storage space...this command" randomly; IRPStackSize not fixing it
|
7 | Storage and Networking | ||
"Server not found" error , need help to fix this
|
3 | Virus and Malware Removal | ||
Windows server 2003 "System Error with event id 1003"
|
0 | Windows OS | ||
Server building problem - "Remove disks and other media"
|
4 | Other Hardware | ||
"Could Not Connect To Server" error
|
0 | Software Apps | ||
| Thread Tools | Search this Thread |
|
|
All times are GMT -4. The time now is 11:15 AM.



"Not enough server storage space...this command" randomly; IRPStackSize not fixing it