AMD says it will respond to DirectX ray tracing

midian182

Posts: 10,715   +142
Staff member
In brief: With Nvidia’s recent RTX series continuing to make headlines, we’re still waiting to see how AMD will respond to its rival’s ray tracing tech. Now, Radeon Technologies Group's Senior Vice President of Engineering, David Wang, has given his own view on the matter, which could suggest what AMD has in store.

At AMD’s Next Horizon event, where the company announced its 7nm Vega 20 architecture, Japanese gaming website 4Gamer interviewed Wang about the firm’s future plans, including where it stands on ray tracing.

Due to the unreliable nature of machine translations of foreign websites, it seems some interpretations of what Wang said haven’t been entirely accurate. Many assumed he said AMD wouldn’t implement ray tracing until it could be applied to both low-end and high-end products, but those weren’t his precise words.

OC3D contacted a native Japanese speaker to get the full story. It appears that Wang confirmed "AMD will definitely respond to [Microsoft's] DirectX Ray Tracing (DXR)," but he initially said, “This is a personal view."

Importantly, Wang also said he believed raytraced games wouldn’t become widespread until the technology was available on all tiers of GPUs, not just the most expensive, high-end options. It appears this is the statement that has caused confusion—Wang isn’t saying AMD is waiting to introduce ray tracing until it can be applied to all its GPUs.

We’re going to have to wait to find out exactly when AMD plans to introduce ray tracing technology to its gaming graphics card lineup, but don't expect it any time soon.

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It will most likely be the generation after Navi 20 in 2021.

I don't see RTX being relevant beyond a boost for content creators that want raytracing in their work. They need to solve the huge performance drops from using raytracing and it wlll take a few more years.
 
I don't think we "Need" Ray Tracing at the moment, Pixar may need it for their movies, but not for games yet.
 
"But when" is still the question for Nvidia as well. Let's face it... the world of ray traced gaming is 5+ years away, when it will be possible on consoles and thus mainstream PCs.
 
When utilized properly the technology is quite impressive. It's one of the next big things to making games look more realistic. People use to say PhsyX was useless but it only took one awesome game like Borderlands to showcase the difference, and then everybody wanted it because you were missing out big time without it.
As cocky and rude and Nvidia can be, its usually them pushing the envelope and by the time AMD get some type of competitor for this Nvidia will be way ahead.
 
And this is exactly why I read your site. To not be misled by other overreacting and misinformed sites that simply rush to publish anything.
 
I don't think we "Need" Ray Tracing at the moment, Pixar may need it for their movies, but not for games yet.

Except they have already had this tech, since the 1990s. Every movie with VFX for the past 20 years has been raytraced, and with better hardware than these "RT cores". Raytracing for film isn't remotely the same demon.

Nobody NEEDS it. The demand will drive the market, not the necessity.
 
What the market wanted was cards faster, more powerful, quieter and more efficient than the GTX1080Ti.

What Nvidia gave us was "ray tracing" which is so esoteric that most developers probably will avoid it in order to make their games run better.

The 2070 is not as powerful as the 1080Ti when you ignore ray tracing.

The 2080 is not as powerful as the 1080Ti when you ignore ray tracing.

The 2080Ti is the most powerful card on the market, but it's being sold at a price higher than my TitanX and my Titan Xp.

Oddly enough, I don't hear anyone complaning about the 2080Ti price like they did the Titans.

Will an RTX Titan be $1500?

AMD is stuck playing catchup (again) and the opponent is so far ahead, they can't even smell their exhaust anymore.
 
Except they have already had this tech, since the 1990s. Every movie with VFX for the past 20 years has been raytraced, and with better hardware than these "RT cores". Raytracing for film isn't remotely the same demon.

Nobody NEEDS it. The demand will drive the market, not the necessity.

Nobody needs a Corvette.
But its awesome! And mostly it pushes the envelope of performance, and that trickles down into the Camaro, then the fleet.

Pushing Ray Tracing real-time in a game engine with almost infinite variability is much different then it running in movie frames with a set precedent, mode or atmosphere; which is why these new cards, which can push 40 Pixar movies at once no problem, struggle to run a single game engine with the tech built in. Another correlative example is why cutscenes for the longest time looked far better then the actual game. It's a scripted occurrence.
 
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I hope intel and nvidia just get destroyed by amd. intel and nvidia are the democrats of technology. they only give a **** about people with the money to buy their overhyped garbage.

amd on the other hand, are human beings. when a cpu flaw arises, they go oh man thats very dangerous for our customers lets roll a fix out. intel on the other hand points fingers like babies and doesn't accept any of the blame.

nvidia bundles telemetry with their drivers that CANNOT BE REMOVE IF you want to continue using GFE or Shadowplay. remove it and it will break both of them now. amd does not do these things, because they're not evil dictatious scumbags.

nvidia hasn't changed their control panel design in idk how long. the same control panel gui and options I saw 13 years ago are literally the same **** im looking at on my screen today. talk about weak.

nvidia video tweaking settings in the control panel only work on microsoft edge/ie while amds tweaks work for every web browser.

the list goes on. I hate bother of these companies. mostly because I have mostly flagship hardware in my pc (as of 4 years ago, but still) yet I can't still run alot of games the way they should be running. never had issues like this when 2 amd products were in my case, but I digress. perhaps I'm just not lucky.

you may not feel the same, but my experience is just that. my experience. that experience has been a horrendous one. don't get me wrong my pc is snappy and opens mainly everything lightning fast, but that's not hard to achieve these days either. what I care about is my gaming and multimedia experience, which has been trash with both of these companies and very pleasing when I was using amd. so there u go

I know this has nothing to do with ray tracing, but any time I see amd with either intel or nvidia also int he mix. I lose my ****. also nobody should give a **** about ray tracing until its an actual working product.

like I said in the first sentence. overhyped garbage.
 
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