Keep your Arm Surface gaming expectations in check, Microsoft says

Daniel Sims

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In context: Although many users will try to play games on Microsoft's new Snapdragon-powered Surface devices and the other Copilot+ PCs, the company warns that these remain productivity-first devices. While Microsoft and Qualcomm are constantly working to improve compatibility with legacy x86 software, large gaps remain, and the companies will likely never cover everything.

While Microsoft recently reassured PCWorld that x86 apps are constantly improving their performance on the new Arm-based Copilot+ PCs, the company admitted that progress on gaming might disappoint some. As these devices are obviously not gaming laptops, they currently don't support some important titles that run smoothly on low-end x86 machines, and it's unclear when compatibility will improve.

Running on Qualcomm's Arm-based Snapdragon X SoCs, the Copilot+ PCs aim to do for Windows what Apple Silicon did for Macs regarding performance and energy efficiency. Microsoft claims that Arm-native ports of many popular Windows programs are currently available, but users likely can't avoid relying on the Prism emulator to close some gaps.

Microsoft Devices corporate VP Pete Kyriacou confirmed that Slack and major internet browsers have Arm-native versions, and that Adobe is cooperating to ensure a smooth experience. Microsoft's main priority for Arm is either encouraging developers of major productivity apps to go native or optimizing Prism around them.

Although the emulator can handle over 1,000 games so far, it doesn't support anti-cheat, which cuts off access to notable online games. Recent tests confirm that Apex Legends, Fortnite, and League of Legends are currently incompatible with Arm Windows. However, Kyriacou said that Microsoft plans to make cloud gaming as smooth as possible on the Surface and other Snapdragon PCs, providing another avenue to users with strong internet connections.

Popular games that at least reach playable framerates through Prism include Baldur's Gate 3, Minecraft Bedrock Edition (but not Java Edition), Counter-Strike 2, Civilization V, Grand Theft Auto V, and more. Users can check the community database on worksonwoa.com for updated compatibility information.

Qualcomm plans to release new drivers for the Snapdragon X's Adreno GPU monthly, focusing on optimizations for the most popular titles on Steam. The company admitted that it will never reach all of the top games, but said that some have Arm-native versions. It remains unclear which titles natively support Arm or if interest in Arm executables will increase among developers, but Apple Silicon is slowly picking up triple-A game support, so something similar could happen on Windows.

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An Microsoft notebook that can't play Microsoft games. Like Win 11 that can't use Windows apps (Photos). I keep a small SSD for Win 11 to play Destiny 2. So...Bungie? Put Destiny 2 on Linux!
 
You would think Microsoft would know that the efficiency of Mac's, or Apple products in general are not just the result of running on ARM. Apple has full vendor lock in, OS is tailored not just to ARM, but to the whole ecosystem. Custom processing blocks, unified memory, NO variations is it hardware or OS instructions. The same reason the original Mac with a 68000 cpu couldn't do the things an Amiga could with the same CPU. Kludging a Windows OS written to run on a smartphone SOC, with the only added IP being an NPU is hardly going to take them to new heights. Especially when it comes time to emulate X96. This will wind up being better that RT, but only because this time, they've paid to have some native ARM apps available.
 
Saw an interesting video that benchmarked the Asus Vivobook with one of these new Snapdragons vs a Ryzen 8840U mini laptop; basically the Ryzen laptop easily had better gaming performance while also being lower in power draw. So yeah, skip these devices if you have even the slightest interest in gaming.

 
Anyone buying a Surface for gaming is a fool...
I agree, but so are the moronic reviewers testing using ultra settings. You would not even game on a Strix Point at 1080p Ultra. I couldn't care less about gaming on any laptop and would only buy this if it does well in, productivity, battery, price and came with built-in 5G modem. It's Surface Laptop so already we know price is delusional.

Qualcomm should have kept it's mouth shut rather than hype it's gaming performance though and let the universe decide.
 
Anyone buying a Surface for gaming is a fool...

Why should people traveling for business need to buy two laptops? I used to travel for work all the time and was able to use my own laptop. Work during the day and gaming at night on the same laptop was the way to go.

The real issue with gaming on a Surface laptop was the hardware. The resolution wasn't compatible with many games and the hardware even when new was normally a generation behind.
 
Why should people traveling for business need to buy two laptops? I used to travel for work all the time and was able to use my own laptop. Work during the day and gaming at night on the same laptop was the way to go.
They shouldn’t - you can get a pretty nice gaming laptop for the price of a surface laptop - and they’re still pretty thin / light so if you must “work and play”, don’t get a surface!
The real issue with gaming on a Surface laptop was the hardware. The resolution wasn't compatible with many games and the hardware even when new was normally a generation behind.
How inane is this comment?!? The problem with hardware is hardware?!? You DO understand that the only difference between any laptop is hardware, right? That’s kind of the definition of a laptop… if they’re running the same software (Windows), then blaming crappiness on hardware simply means you have the wrong laptop!
 
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