Leaked Nintendo Switch 2 chassis "almost certainly real," analysts say

Daniel Sims

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Rumor mill: Rumors and supposed leaks surrounding the successor to the Nintendo Switch have intensified over the last few months as Nintendo remains silent on its plans. The skepticism surrounding the most recent leak, which purports to reveal the upcoming handheld console's casing, isn't surprising, but close examination suggests that it could be legitimate.

Several pictures possibly depicting the design of Nintendo's next handheld recently began circulating on social media. Although the images are unverified, they are consistent with inside information on the upcoming device's hardware and have withstood scrutiny.

The information dump includes computer-aided design (CAD) screenshots, photos of a disassembled unit, and a partially obscured look at a motherboard design without the chips mounted onto it. The images suggest that the Switch 2 closely resembles its predecessor, with a few crucial differences.

Two CAD pictures show the original Switch for comparison, revealing that the revised design is considerably larger. Although the joy-con button layouts are nearly identical to the old Switch, the new design replaces the rail attachments with magnets. Additionally, the central unit includes two USB-C ports, one on the top and the other on the bottom.

A user posted the pictures to Reddit via Chinese social media. A source allegedly acquired a chassis model from a company developing accessories for the upcoming device and reverse-engineered it to create the CAD renders.

Theoretically, anyone could have mocked up a hoax design and 3D printed the shell based on previous leaks. However, a source privy to internal briefs that Nintendo sent to third-party developers told VGC that the leaked design aligns with them.

Furthermore, an analysis of the motherboard photo from Eurogamer's Digital Foundry suggests it would have been too difficult to fake. Slots for the previously reported two 6GB LPDDR5X RAM modules are visible, and the memory interface might be 128-bit, potentially enabling bandwidth of up to 102 GB/s.

Previous leaks indicated that the Switch 2 will include 256 GB of UFS 3.1 internal storage, an eight-inch screen, support for 4K while docked, and Nvidia DLSS. The SoC is likely a custom Nvidia chip called the T239, based on the Ampere architecture featured in the GeForce RTX 3000 graphics cards. Samsung's 8nm process is the likely suspect, but 6nm is also possible.

One of the few things known for certain about the upcoming handheld is that Nintendo plans to unveil it before the current fiscal year ends on April 1, 2025. The company might launch the device soon after or later in the year.

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DLSS is going to be magic for Steam 2. And this is why Nvidia won the deal again.
AMD can't deliver this much power in a limited watt package + DLSS beats FSR with absolute ease.

I want to see Switch 2 OLED tho. Not buying LCD trash.
 
DLSS is going to be magic for Steam 2. And this is why Nvidia won the deal again.
AMD can't deliver this much power in a limited watt package + DLSS beats FSR with absolute ease.

I want to see Switch 2 OLED tho. Not buying LCD trash.
I think you mean Switch 2, not Steam 2. There may be reasons why Nintendo decides to stick with Nvidia besides how DLSS performs. DLSS is good, but to be honest, FSR is that bad either. Especially the fact that its been used by a lot of these mobile PC console, and the games still looks good. Furthermore, if you are considering using frame gen, FSR framegen seems to work better and uses less VRAM. So I feel image quality may not be the main driver for Nintendo's decision. It may be possible that Nvidia is offering them a reasonable deal and it also helps sticking to Nvidia for better backward compatibility.
 
I think you mean Switch 2, not Steam 2. There may be reasons why Nintendo decides to stick with Nvidia besides how DLSS performs. DLSS is good, but to be honest, FSR is that bad either. Especially the fact that its been used by a lot of these mobile PC console, and the games still looks good. Furthermore, if you are considering using frame gen, FSR framegen seems to work better and uses less VRAM. So I feel image quality may not be the main driver for Nintendo's decision. It may be possible that Nvidia is offering them a reasonable deal and it also helps sticking to Nvidia for better backward compatibility.
FSR is terrible at low res. Only works somewhat at 4K/UHD but still loses to DLSS here.
FSR is pretty much unuseable at 1080p and 1440p due to artifacts, jitter, ghosting etc.

DLSS works very well even at 720p, which is probably what Switch 2 will be running in handheld mode.

FSR FG don't work better than DLSS Frame Gen LMAO. Tons of ghosting and higher latency on FSR FG. AFMF is downright a joke too.

Techpowerup has tons of DLSS vs DSR and even has per Game basis testing of Frame Gen, Nvidia wins in every single comparison.

Also, DLSS and Frame Gen is in 650+ games now.
FSR 3.x and Frame Gen is in what, 5 or 10 games?
 
FSR is terrible at low res. Only works somewhat at 4K/UHD but still loses to DLSS here.
FSR is pretty much unuseable at 1080p and 1440p due to artifacts, jitter, ghosting etc.

DLSS works very well even at 720p, which is probably what Switch 2 will be running in handheld mode.

FSR FG don't work better than DLSS Frame Gen LMAO. Tons of ghosting and higher latency on FSR FG. AFMF is downright a joke too.

Techpowerup has tons of DLSS vs DSR and even has per Game basis testing of Frame Gen, Nvidia wins in every single comparison.

Also, DLSS and Frame Gen is in 650+ games now.
FSR 3.x and Frame Gen is in what, 5 or 10 games?
FSR3 FG + DLSS is brilliant for 20-30 series cards.
 
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