Video game voice actors go on strike over AI concerns

Daniel Sims

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What just happened? While last year's SAG-AFTRA strike produced guarantees that Hollywood actors would be informed and compensated if studios used generative AI on their voices and likenesses, the agreement didn't cover performers working in video games. Voice actors are now striking to receive similar protections from game publishers.

Screen Actors Guild (SAG-AFTRA) performers who work on video games began striking on Friday after negotiations with publishers over the use of generative AI broke down. The move follows last year's successful television and movie actors' strike and a recent game developer unionization wave.

The emergence of AI-assisted voice manipulation sparked concerns among actors that companies could reproduce their voices without the actors' knowledge, consent, or compensation. Some reported being coerced into signing contracts allowing AI reproductions of their voices.

Actors still trying to break into the industry face the greatest threat from AI, which was a main factor behind the 2023 SAG-AFTRA strike. While film and television actors won protections regarding AI and other emerging technologies after several months of striking, voice actors are arguably more vulnerable due to being less famous.

The new strike follows a year and a half of negotiations with a game publisher bargaining group that includes Activision, Disney, Electronic Arts, and Warner Bros. The union voted almost unanimously to authorize a strike last September, but discussions since haven't yielded an agreement to the organization's liking.

In the meantime, the union offers interim contracts with AI-related protections for developers wishing to hire unionized actors. Furthermore, striking actors can work on non-gaming media like TV shows, movies, audio recordings, small-budget productions, and more. The SAG-AFTRA website hosts a search engine where users can check which games are impacted.

Game development employees have unionized at an increased pace in recent years. The past week saw two union recognitions encompassing hundreds of Microsoft employees.

Most of the 241 people working at Bethesda Game Studios recently requested union representation, which Microsoft recognized, thereby forming the tech giant's first wall-to-wall union. Microsoft then allowed over 500 employees working on World of Warcraft for Blizzard to unionize a few days later. The drive follows a successful organized labor drive from over 1,000 Activision Blizzard employees in 2022, shortly before Microsoft acquired the publisher for a record $69 billion.

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As they should. Duplication of anyone's voice, image, or actions should be outlawed with law breakers automatically sentenced to prison and their assets ceased to pay for all fines and penalties. Make the process unattractive enough and it will end.
 
Make strikes maybe not the smarter course of action in this case. I mean, that will make companies like to invest even more in IA to avoid all theses problems with people.
 
Make strikes maybe not the smarter course of action in this case. I mean, that will make companies like to invest even more in IA to avoid all theses problems with people.
Striking is a last resort, it's a sign of a bigger problem. Games aren't going to cost less because companies start using AI to replace people, either.
 
Striking is a last resort, it's a sign of a bigger problem. Games aren't going to cost less because companies start using AI to replace people, either.
True. The price of games will not go down when the hack actors are given the boot. But the bigger problem is greed by all
 
True. The price of games will not go down when the hack actors are given the boot. But the bigger problem is greed by all
I don't think by all. The article specifically mentions the usual crony monopolies Disney, Microsoft, Electronic Arts and Warner Brothers. Do you know how these companies view unions? They loathe them. Unfortunately I believe this will facilitate the use of ai in gaming because to the cronies ai will do exactly what they want and will not strike. These cronies long term will rather pay a higher upfront cost of ai then pay wages/ royalties to actors long term. Unfortunately ai voice acting is going to be the future. It just takes one good programmer and a few desperate voice actors to make a library pool. Imagine someone takes all the public available voices on the web via yt, Ticktock, Rumble etc etc and makes an ai voice repository.😳
 
I don't think by all. The article specifically mentions the usual crony monopolies Disney, Microsoft, Electronic Arts and Warner Brothers. Do you know how these companies view unions? They loathe them. Unfortunately I believe this will facilitate the use of ai in gaming because to the cronies ai will do exactly what they want and will not strike. These cronies long term will rather pay a higher upfront cost of ai then pay wages/ royalties to actors long term. Unfortunately ai voice acting is going to be the future. It just takes one good programmer and a few desperate voice actors to make a library pool. Imagine someone takes all the public available voices on the web via yt, Ticktock, Rumble etc etc and makes an ai voice repository.😳
I was a union member for over 30 years. United Steel Workers and Michigan Nurses Association. The union leadership was totally unresponsive to membership. I can't support them in their demands for workers. But I do see the necessity for them
 
As they should. Duplication of anyone's voice, image, or actions should be outlawed with law breakers automatically sentenced to prison and their assets ceased [sic] to pay for all fines and penalties.
This post redefines inanity. First of all, you've utterly misunderstood the issue they're striking over -- it isn't their own voices and images being replicated ... they want to prevent ANY AI voice or image being used, whether or not it belongs to a real person. This is absurd, defeatist protectionism that's doomed to fail. As it should

Furthermore, there is no criminal law against impersonating a person's voice or image, unless intentional deception is involved. Nor is it clear that, even in civil law, a person should own utterly the sound of their voice or near-likenesses of them. Should we ban comedians that imitate others for a laugh? Elvis look-a-like contests in Vegas? This grey area becomes positively charcoal when we consider the voice and images of a person no longer living. Who -- other than all of society itself -- should own the rights to the visual image of George Washington or Marilyn Monroe?
 
Let's see...things being replaced by AI. Never in the course of human history has technology replaced humans.
Happens all the time.
 
As they should. Duplication of anyone's voice, image, or actions should be outlawed with law breakers automatically sentenced to prison and their assets ceased to pay for all fines and penalties. Make the process unattractive enough and it will end.
They should be worried about Generative AI that doesn't clone a real persons voice. We have developed an application where we can generate a naturally sounding voice from a textual description of the voice's characteristics (doesn't require any voice sample) much like text to image generative AI does.
 
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