Although the topic has now been visited a million times, I still found this worth linking (let's say I share the dissapointment). Veteran animator and frustrated gamer, Steve Bowler, touches on the topic why id Software's latest first person shooter is far from being the game to own.
Yes, I jumped. I was scared. And then I got tired. Tired of having secret panels open behind me after I’d already cleared the room of any possible beasts from hell, only to get clawed in the back. Who knew demons were capable of such stealth and chicanery? Hey, maybe I’ll open this door and--surprise!--here’s yet another instant 25 hit points removed from my health because an imp was waiting patiently for me to open a door. This isn’t gaming. This isn’t the Id I know. This is scripted nonsense.