Benchmarks: Rise of the Tomb Raider, Far Cry Primal

The GTX 1060 was able to average 89fps in Rise of the Tomb Raider at 1080p making it 71% faster than the GTX 960 and surprisingly 27% faster than the RX 480.

Boosting the resolution reduced the impact of the driver overhead issue AMD's GPUs face when using DX11 and as such as the GTX 1060 is now just 16% faster at 1440p. The GTX 1060 was also 66% faster than the GTX 960 and 18% faster than the GTX 970.

Rise of the Tomb Raider was patched after release to support DX12 but we have avoided using it in an official capacity as the game is very much still in the beta phase on this API. However, the developer just recently released a DX12 update that adds async compute support which is said to boost performance on AMD hardware. Here we see that at 1080p the GTX 1080 was on average just 1fps slower when using DX12 while the RX 480 was 4fps faster. Nothing earth shattering but it meant that the GTX 1060 was just 19% faster rather than 27% faster found previously.

At 1440p both the GTX 1060 and RX 480 were on average 1% slower when using DX12 which means the GeForce based graphics cards remains 16% faster.

Far Cry Primal plays well on both the GTX 1060 and RX 480. The GTX 1060 was 11% faster though as it matched the GTX 980's performance.

Moving up to 1440p the RX 480 closes in on the GTX 1060, the GeForce card is now just 5% faster with an average of 41fps.