Ubisoft reveals PC system requirements for Watch Dogs: Legion

Humza

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In a nutshell: Ubisoft's highly anticipated Watch Dogs: Legion comes out on October 29, with the publisher now revealing PC specs for the game to let players know what hardware they'll need to play on 1080p low, 1080p high, 1440p high and 4K ultra settings.

Only time can tell whether Ubisoft's idea of letting gamers play with millions of procedurally generated characters in neon-clad, near-future London will stick around or not. After all, even a dozen or so unique characters recruited in your team may quickly reach the limits of variation and interaction that the game has to offer.

Nonetheless, it's an interesting, challenging twist to the generic, open-world formula which Ubisoft itself has been especially known for over the years. Those looking forward to this experience on PC can now check out the game's system requirements to make sure their rigs are prepared for when the title launches in little over a month.

1080p / Low Settings

  • CPU: Intel Core i5-4460 / AMD Ryzen 5 1400
  • GPU: NVIDIA GeForce GTX 960 or AMD Radeon R9 290X
  • VRAM: 4 GB
  • RAM: 8 GB
  • Storage Space: 45 GB
  • Operating System: Windows 10 (x64)

1080p / High Settings

  • CPU: Intel Core i7-4790 / AMD Ryzen 5 1600
  • GPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 480
  • VRAM: 6 GB
  • RAM: 8 GB (Dual-channel setup)
  • Storage Space: 45 GB
  • Operating System: Windows 10 (x64)

1440p / High Settings

  • CPU: Intel Core i7-7700K / AMD Ryzen 5 2600
  • GPU: NVIDIA GeForce RTX 2060S or AMD Radeon RX 5700
  • VRAM: 8GB
  • RAM: 16 GB (Dual-channel setup)
  • Storage Space: 45 GB
  • Operating System: Windows 10 (x64)

4K / Ultra Settings

  • CPU: Intel Core i7-9700K / AMD Ryzen 7 3700K
  • GPU: NVIDIA GeForce RTX 2080 Ti or AMD Radeon VII
  • VRAM: 11 GB
  • RAM: 16 GB (Dual-channel setup)
  • Storage Space: 45 GB (+ 20 GB HD Textures Pack)
  • Operating System: Windows 10 (x64)

While the requirements are certainly on the beefier side, even for playing at 1080p low settings, the game's size is noticeably less than most modern AAA titles at just 45GB, or 65GB with the optional HD Textures Pack. Ubisoft has also shared two additional tiers for gaming with ray tracing enabled.

Ray Tracing On - 1080p / High Settings

  • CPU: Intel Core i5-9600K / AMD Ryzen 5 3600
  • GPU: NVIDIA GeForce RTX 2070
  • VRAM: 8 GB
  • RAM: 16 GB (Dual-channel setup)
  • Storage Space: 45 GB
  • Operating System: Windows 10 (x64)

Ray Tracing On - 4K / Ultra Settings

  • CPU: Intel Core i7-9700K / AMD Ryzen 7 3700X
  • GPU: NVIDIA GeForce RTX 2080 Ti
  • VRAM: 11 GB
  • RAM: 16 GB (Dual-channel setup)
  • Storage Space: 45GB (+20 GB HD Textures Pack)
  • Operating System: Windows 10 (x64)

An RTX 2080Ti, which Ubisoft can currently recommend for the best experience at 4K Ultra with RTX ON, was noted to have struggled previously in a pre-build version of the game where it was unable to maintain 60fps@1080p. With the final version likely receiving plenty of performance optimizations ahead of release, players can expect the game to run much better, even more so on Nvidia's RTX 3000 series GPUs that'll bundle it for free, alongside a free year of GeForce Now in the limited-time offer.

Watch Dogs: Legion will have support for DX11 and DX12, Nvidia DLSS and will run on multi-monitor and widescreen setups with uncapped frame rates. It'll also have a dedicated benchmarking tool with RTX support so you can brag about your PC (or be embarrassed) in front of your friends.

The game will release on PC, PS4 and Xbox One on October 29, while next-gen console versions will arrive on their respective launch dates, with Ubisoft offering free upgrades for the latter to current-gen owners.

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Hmm. 11GB of VRAM for 4k. That does put the 3080 in an awkward spot

Hopefully people are smart and wait for the rumored 20GB model that NVIDIA has in the back pocket to hit against Big Navi (or just waiting for everything to be released/reviewed). But we know how people are with pre-ordering things...
 
Hmm. 11GB of VRAM for 4k. That does put the 3080 in an awkward spot
Specs are usually nonsense. They just go with the VRAM of whatever GPU they choose. You can see the same nonsense in CPU requirements (recommending i7-7700K and Ryzen 5 2600, which are nowhere close in performance).
 
Specs are usually nonsense. They just go with the VRAM of whatever GPU they choose. You can see the same nonsense in CPU requirements (recommending i7-7700K and Ryzen 5 2600, which are nowhere close in performance).
Maybe. The fact they chose 11GB means they almost certainly benched it against a 2080Ti (also reflected in their GPU recommendation). But do you want to take the risk if you're in the market for a 3080 and intend to play this game@4k? Makes it interesting
 
Maybe. The fact they chose 11GB means they almost certainly benched it against a 2080Ti (also reflected in their GPU recommendation). But do you want to take the risk if you're in the market for a 3080 and intend to play this game@4k? Makes it interesting
I don't know how they do their requirements table but it's always way too overpowerfull.
 
Another 20GB for the 4K textures? If this keeps up, devs are going to have to figure out how to vectorize their texture packs instead of rasterize.
 
Hmm. 11GB of VRAM for 4k. That does put the 3080 in an awkward spot
I’m pretty sure it’ll work, but you may get the occasional micro stutter as a result. I think the more important message here is that you better start saving up so you can upgrade in 2 years. It’s planned obsolescence at its finest. A real Apple move. Not a problem if you intend to do that anyway, but if you prefer upgrading every 4 years, it’s an issue with no clear solution other than wait and hope because the 3090 is twice the price.
 
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