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Video game streaming firm OnLive has launched a mobile client for select Android devices, bringing the latest and most graphically intensive titles to the fastest-growing category of consumer electronic devices. The service, which launched last year for Windows and Mac OS X systems, promises console-like gaming on a multitude of devices without compromises and without big downloads gobbling up local storage.
There are currently over 25 games optimized for touchscreen environments, some of them using overlay controls, while others including L.A. Noire and Defense Grid have been specifically redesigned for touch input. The company is working with publishers to make more games in the OnLive library touch-compatible.

For those not too keen on playing AAA game titles using a touch interface, OnLive plans to release a $50 wireless controller compatible with smartphones and tablets that allows users to explore the entire OnLive game library. It also works with the Xbox 360, PS3, PC, Mac or OnLive's MicroConsole using a USB dongle.
OnLive's Android app is free to download and includes a copy of Lego Batman: The Videogame for free to get you started. An iOS version will be out soon pending approval. Users will be able to stream games through both Wi-Fi and mobile networks, provided they can get speeds between 1Mbps and 5Mbps.
Here's a list of devices that currently support OnLive's mobile client:
Tablets
Smartphones
The only negative things I have to say about OnLive are the resolution and the responsiveness. They fix those two things (and, of course, add more titles) and it will be a very promising platform.
hello ...
this will be the big thing in a couple of years, online should still be localized & as a pioneer seek for partners everywhere in the world before any eventual competitors
cheers!
when will this service be available in south Africa?
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