Torchlight II is much more of a beast than its predecessor; in terms of scale and ambition, it's right up there with the biggest names in loot-collection and click-based combat. And so of course, Blizzard's Diablo III looms large over the entirety of Torchlight II. How could it not?

As I've been playing, it's been very difficult to evaluate Torchlight II on its own terms, rather than constantly thinking "Oh, so X is different from Diablo III in Y way." Rather than letting all that mess get into my review, I thought I'd write down my impressions of the campaign about 18 hours in, and put them entirely in the context of Diablo III. Hopefully that will get all the comparisons out of my system.

But let's get this out of the way: If you liked Diablo III, you will almost surely like Torchlight II.

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