Gearing up for this month's hottest games, Nvidia has unleashed a new beta driver to help ensure that you have a smooth experience. The GeForce 314.14 beta brings better performance and compatibility across no less than four upcoming releases including Tomb Raider (out tomorrow), SimCity (also due tomorrow), StarCraft II: Heart of the Swarm (coming March 12), Resident Evil 6 (slated for March 22).
Additionally, Nvidia says you'll want this update if you plan to play Hawken with hardware-accelerated PhysX effects later this week, or, you know, if you care about general performance improvements. The company showed the various boosts you'll see when using a GTX 680 and a GTX 680 in SLI, though your will obviously vary. Nvidia says it'll have more benchmarks for comparison with the next WHQL release.
GeForce GTX 680:
3.1% in Just Cause 2 at 1920x1080/DX10/4xMSAA
9.1% in Sleeping Dogs at 2560x1600/Extreme/High AA
21.1% in Sniper Elite V2 at 1920x1080/Ultra/High AA
GeForce GTX 680 SLI:
4.3% in Batman: Arkham City at 1920x1080/Very High/Tess. High/FXAA High
3.8% in Battlefield 3 at 2560x1600/Ultra/4xMSAA
5.3% in Call of Duty: Black Ops II at 1920x1080/Max/4xMSAA
4.7% in Deus Ex: Human Revolution at 1920x1080/Max DX11/FXAA High
4.3% in Just Cause 2 at 1920x1080/Max DX10/8xMSAA
14.4% in Sleeping Dogs at 1920x1080/Extreme/High AA
21.4% in Sniper Elite V2 at 2560x1600/High/High AA
3.7% in The Chronicles of Riddick: Assault on Dark Athena at 1920x1080/Max/4xMSAA.
3.2% in The Elder Scrolls V: Skyrim at 1920x1080/Ultra/8xMSAA
Download GeForce 314.14 beta (release notes)
Desktop: Windows XP 32-bit | Windows XP 64-bit | Windows Vista/7/8 32-bit | Windows Vista/7/8 64-bit
Mobile: Windows Vista/7/8 32-bit | Windows Vista/7/8 64-bit
Besides raw frame rate increases, the 314.14 beta packs new or updated SLI profiles for Tomb Raider, Resident Evil and Sniper Elite: Nazi Zombie Army, and it fixes a few bugs including one that caused light to shine through walls when playing Max Payne 3 with dual GTX 690s and MSAA enabled, and another that crashed the display driver when using Windows 8's Microsoft Picture Gallery with the GTX 460.
The Nvidia GeForce GTX 690 features 3,072 CUDA cores, 4GB of GDDR5 RAM at 6.0Gbps running on a 512-bit bus and a base clock of 915MHz, although it can be boosted to 1019MHz. Video output is provided by three dual-link DVI ports and a single Mini-DisplayPort 1.2 output. Power is provided by two 8-pin connectors using a new 10-phase heavy duty power supply which is connected to a ten layer two-ounce copper PCB.
The Nvidia GeForce GTX 680 contains four GPCs with a total of eight SMXs, 1536 CUDA cores, eight geometry units, four raster units, 128 texture units, and 32 ROP units. The base clock is 1006MHz, the GTX 680 also carries 2GB of GDDR5 VRAM running at 6008MHz with a 256-bit interface providing 6.0Gb/s of throughput. Dual six-pin power connectors feed the card's TDP of 195W.
The NVIDIA GeForce GTX 580 packs 512 CUDA cores with a graphics/processor clock of 772/1544MHz, 1.5GB of GDDR5 memory with a 384-bit interface and a data rate of 4.0Gbps. The 10.5-inch, dual-slot card draws a maximum of 244W over one 6-pin and one 8-pin PCIe connector and carries two DL-DVI outputs with one mini-HDMI port.
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