Baron_Nogood
Posts: 38 +0
Hi,
When playing some multiplayer games my computer will suddenly reboot itself. I did a bugcheck analysis of the minidump and it came up with this. I can't make hide nor hair of it so would appreciate a look by an expert
.
The crash only occurs when I am running Battlefield 1942 but never occured on my previous machines. The crash has occured on 8 occasions, every time I was playing a game online. I can't remember if it reset itself during any other game. It always relates to ntoskrnl.exe
Computer:
Abit AA8 Mobo
2 x Corsair Value 512MB DDR 2 (533)
PIV 3ghz (LGA775)
Antec 480W PSU
Gigabyte Geforce 6600GT
Microsoft (R) Windows Debugger Version 6.5.0003.7
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [C:\WINNT\Minidump\Mini071805-01.dmp]
Mini Kernel Dump File: Only registers and stack trace are available
Symbol search path is: C:\Symbols\symbols
Executable search path is:
Unable to load image ntoskrnl.exe, Win32 error 2
Windows 2000 Kernel Version 2195 (Service Pack 4) MP (2 procs) Free x86 compatible
Kernel base = 0x80400000 PsLoadedModuleList = 0x80485b00
Debug session time: Mon Jul 18 23:09:01.187 2005 (GMT+1)
System Uptime: not available
Unable to load image ntoskrnl.exe, Win32 error 2
Loading Kernel Symbols
..................................................................................................................
Loading unloaded module list
.................
Loading User Symbols
*******************************************************************************
* *
* Bugcheck Analysis *
* *
*******************************************************************************
Use !analyze -v to get detailed debugging information.
BugCheck 8086, {0, 0, 0, 0}
Probably caused by : ntoskrnl.exe ( nt!KeWaitForMultipleObjects+43 )
Followup: MachineOwner
---------
0: kd> !analyze -v
*******************************************************************************
* *
* Bugcheck Analysis *
* *
*******************************************************************************
Unknown bugcheck code (8086)
Unknown bugcheck description
Arguments:
Arg1: 00000000
Arg2: 00000000
Arg3: 00000000
Arg4: 00000000
Debugging Details:
------------------
CUSTOMER_CRASH_COUNT: 1
DEFAULT_BUCKET_ID: INTEL_CPU_MICROCODE_ZERO
BUGCHECK_STR: 0x8086
LAST_CONTROL_TRANSFER: from 00000000 to 8042be0b
STACK_TEXT:
eb47bc60 00000000 00000000 00000000 00000000 nt!KeWaitForMultipleObjects+0x43
FOLLOWUP_IP:
nt!KeWaitForMultipleObjects+43
8042be0b ?? ???
SYMBOL_STACK_INDEX: 0
FOLLOWUP_NAME: MachineOwner
SYMBOL_NAME: nt!KeWaitForMultipleObjects+43
MODULE_NAME: nt
IMAGE_NAME: ntoskrnl.exe
DEBUG_FLR_IMAGE_TIMESTAMP: 427b58bb
STACK_COMMAND: kb
FAILURE_BUCKET_ID: 0x8086_nt!KeWaitForMultipleObjects+43
BUCKET_ID: 0x8086_nt!KeWaitForMultipleObjects+43
Followup: MachineOwner
---------
When playing some multiplayer games my computer will suddenly reboot itself. I did a bugcheck analysis of the minidump and it came up with this. I can't make hide nor hair of it so would appreciate a look by an expert
The crash only occurs when I am running Battlefield 1942 but never occured on my previous machines. The crash has occured on 8 occasions, every time I was playing a game online. I can't remember if it reset itself during any other game. It always relates to ntoskrnl.exe
Computer:
Abit AA8 Mobo
2 x Corsair Value 512MB DDR 2 (533)
PIV 3ghz (LGA775)
Antec 480W PSU
Gigabyte Geforce 6600GT
Microsoft (R) Windows Debugger Version 6.5.0003.7
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [C:\WINNT\Minidump\Mini071805-01.dmp]
Mini Kernel Dump File: Only registers and stack trace are available
Symbol search path is: C:\Symbols\symbols
Executable search path is:
Unable to load image ntoskrnl.exe, Win32 error 2
Windows 2000 Kernel Version 2195 (Service Pack 4) MP (2 procs) Free x86 compatible
Kernel base = 0x80400000 PsLoadedModuleList = 0x80485b00
Debug session time: Mon Jul 18 23:09:01.187 2005 (GMT+1)
System Uptime: not available
Unable to load image ntoskrnl.exe, Win32 error 2
Loading Kernel Symbols
..................................................................................................................
Loading unloaded module list
.................
Loading User Symbols
*******************************************************************************
* *
* Bugcheck Analysis *
* *
*******************************************************************************
Use !analyze -v to get detailed debugging information.
BugCheck 8086, {0, 0, 0, 0}
Probably caused by : ntoskrnl.exe ( nt!KeWaitForMultipleObjects+43 )
Followup: MachineOwner
---------
0: kd> !analyze -v
*******************************************************************************
* *
* Bugcheck Analysis *
* *
*******************************************************************************
Unknown bugcheck code (8086)
Unknown bugcheck description
Arguments:
Arg1: 00000000
Arg2: 00000000
Arg3: 00000000
Arg4: 00000000
Debugging Details:
------------------
CUSTOMER_CRASH_COUNT: 1
DEFAULT_BUCKET_ID: INTEL_CPU_MICROCODE_ZERO
BUGCHECK_STR: 0x8086
LAST_CONTROL_TRANSFER: from 00000000 to 8042be0b
STACK_TEXT:
eb47bc60 00000000 00000000 00000000 00000000 nt!KeWaitForMultipleObjects+0x43
FOLLOWUP_IP:
nt!KeWaitForMultipleObjects+43
8042be0b ?? ???
SYMBOL_STACK_INDEX: 0
FOLLOWUP_NAME: MachineOwner
SYMBOL_NAME: nt!KeWaitForMultipleObjects+43
MODULE_NAME: nt
IMAGE_NAME: ntoskrnl.exe
DEBUG_FLR_IMAGE_TIMESTAMP: 427b58bb
STACK_COMMAND: kb
FAILURE_BUCKET_ID: 0x8086_nt!KeWaitForMultipleObjects+43
BUCKET_ID: 0x8086_nt!KeWaitForMultipleObjects+43
Followup: MachineOwner
---------