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1440p and 4K Performance
At 1440p, gamers will require at least an R9 390 or GTX 970, and although not much faster, the GTX 980 and R9 390X were noticeably smoother at times. Again, the Fury X hangs in there well with the GTX 980 Ti, though we're ignoring the fact that the Maxwell-based GPU can find another 20% performance once overclocked.
Then we have the GTX 1050 Ti and anything below it (such as the RX 560) which aren't powerful enough to deliver playable performance using the ultra quality settings. Jumping up to the RX 570 is rather massive and again this card is found just trailing the GTX 1060 3GB. I should note that despite the 3GB frame buffer, the cut-down GTX 1060 did a great job at delivering 1440p in this title.
The RX 580 was again able to best the 6GB GTX 1060, offering 12% greater performance, and again we see that the Vega 56 is very potent, beating the 1070, 1070 Ti and even the 1080, though it more matched the 1080 at this resolution. The higher-end Vega models were better utilized at 1440p and now Vega 64 is 13% faster than 56, which is a decent margin.
You'll have no doubt noticed that Vega 64 Liquid managed to match the Pascal Titan X and while it was slightly slower than the GTX 1080 Ti when comparing the average frame rate, the 1% low result was the same. Overall, a great result for AMD here.
For as well as Far Cry 5 played at 1440p, 4K is an entirely different story. Still, with the Fury X and GTX 980 Ti both able to average 31fps, it wouldn't take much in the way of visual tweaks to achieve playable performance.
That said we see very playable performance from the GTX 1080 Ti, Titan X and Vega 64 Liquid. The GTX 1080 Ti is obviously the better value graphics card but this was still a positive result for AMD's most expensive GPU.
Vega 56 again matched the GTX 1080, making it 21% faster than the GTX 1070. The RX 580 also beat the GTX 1060, though nether are powerful enough to game at 4K, at least with the maximum in-game visuals enabled, and no surprises there.