3D scanning / wide range time of flight measurement

Hello everybody,

I am currently involved in a new technology that captures environments and creates 3D models thereof. In particular, the technology offers the following cool benefits:

- Captures large areas of up to 32x32ft (or 10x10m)
- Offers high precision of 0.03" (or 1mm)
- Detects motions in real-time with up to 1000fps (Response time: 1ms)
- Offers high resolution of 640x480 (VGA)
- Works independent of light (both bright and dark light conditions)
- Is resistent to interference due to HDDM (High Definition Distance Measurement)
- Is portable (0.8"x0.8")
- Consumes low power (50mW-500mW)
- Captures an angle of 180°; when combining two modules 360° would be possible.

Do you have any application fields in mind?
We would be highly interested in applications or problems with focus on a rather large group of users.

Thank you in advance for your support!

cheers, Thomas
 
Are you kidding me. I've had this technology in my thought process for a while now. Are you saying you're working on some sort of portable 'scanner' that can map things and create 3D models?
 
I'm gonna give you some basic ideas, but I'd really like to know more about this. Do you have some sort of documentation, or a website?

I also have some highly specialised concepts, which are in the pre-alpha planning stages in my head. :D I'm not going to post these things on a public forum, because I eventually plan on protecting this IP.

However, some quick things, cos I'm such a nice guy. ;P :
- 3D mapping would be ultra-quick. These could be exported into other programs.
- Game makers can quickly put everyday objects into games without hassles.
- Think of Kinect scanning your skateboard... let the player insert their own objects.
- Architectural 3D drawings would have an added layer of realism etc.



Please, let me know more. I'm highly interested.
 
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