Baldur's Gate 3 tops charts as highest-rated PC game ever on Metacritic, best overall...

Cyberpunk is probably the best game of all time. Baldurs Gate 3 maybe 2nd . BG3 is so epic it's beyond belief. I just finished act2 and for most games that will be the end game ... no in BG 3 that is just the beginning of the epic ACT 3. The even most peculiar feeling is that you want to play the game at least twice with different styles .
 
I'm a big fan of early access games. I don't mind trying games out early for a discounted price and giving feedback to devs to help them release a solid game. The $20 I spent on Valheim was one of the best gaming values ever for me.
I've spent more time in Valheim than all the "AAA" games I've purchased over the last 3 years, combined.

BattleBit is my new obsession, again, another Early Access that's amazing and scratches the "Battlefield" ich better than Battlefield has since BF4.
 
Cyberpunk was only bad on PS4 and XBONE, it played fine on a PS5 and XSX, and especially well on a mid to upper end PC. I played the full game twice before the major patches and I experienced two crashes, everything was fine, no glitching etc. Where the dev did do wrong was promising a bunch of features that never made it to the game. Otherwise, this was a quality game, don't put it in the same bin as other garbage.
Where it comes to performance on the PC I can confirm that to be accurate: the game was solid very early on for the PC version of the game.

That doesn't excuse the fact that what was actually delivered was a pale shadow of what was promised or heavily implied. Don't get me wrong even in the form that it launched I enjoyed it quite a bit for example as a stealth game and many has reported that as a shoot em up it also holds out but nobody can deny CDPR went full Molyneux mode with the promises and hype and a decent, fun action/stealth game with an occasional small and almost 100% self contained system of side missions was ok, just pales in comparison to something like Witcher 3.

Baldur's Gate 3 on the other hand, I was on the opposite side of the spectrum here: I had severe reservations since Baldur's Gate 2 is my favorite game of all time and I thought even attempting to do a sequel was kinda pointless. Larian however, just put so damn much detail on this where it's actually quite a bit closer to the tabletop version than Baldur's Gate 2 ever was. It helps that the 5th edition ruleset is much more forgiving to interpret than 2nd edition was back in the 90s, but still the level of interactivity and tactics means that if you have played the tabletop version of 5th edition and can think of your favorite tactic you can replicate it on BG3: this is how you have enlarged owl bears pulling off a wrestling move that can one hit kill a boss because they actually implemented all the mechanics behind very open ended tactics and spells like fall damage, size differences, etc.

So Larian shows that you actually can deliver on an unprecedented level of detail and interactivity nobody thought was possible, instead of just promising it and delivering just a notch above the average open world action game like CDPR did.
 
I just hope it makes the big studios reassess the drivel they turn out. All so busy copying each other and churning out cookie-cutter FPS's or open-world-fetch-rinse-repeat or multiplayer-grind nonsense. Completely ignoring single payer games, or a proper immersive story or compelling game mechanics. It probably wont, but you can dream...
 
So you're telling me the game was full of bugs, nigh unplayable, yet you managed 1500 hours in the game? I'll just leave it at that.

Of course Sony took it down and of course Sony and Microsoft saw lots of refunds, it was terrible on the PS4/Xbone. We're here telling you the PC version wasn't nearly as bad, not even close.

How do you not understand? Having Path-Tracing will mean the game gets put in benchmarks probably for the next 5 years or longer, it also looks incredible and is a glimpse into where game graphics tech is heading.

Not only is there very little media coverage about the path tracing update breaking the game for everyone other than 4090 owners, It seems most of it stems from out-of-date Mods or redmod needing to be re-installed to stop the startup crash.

Just like most games that get lots of Mods, when the developer updates the game in a significant way, Mods break.

You are arguing with yourself though, you cannot make a coherent argument, Examples:

"I preordered the game on PC. Could not play and enjoy it due to bugs and poor optimization. Only after 3 months, with Nexus mods community help I could play and enjoy the game."
"CP2077 devs implemented FSR only after community made mods which implemented FSR, and practically forced CDPR devs to recognize that they could implemented it sooner.
One of the latest CP2077 forced updates, brought Nvidia Path Tracing barely playing 30FPS only on a 4090 cards while breaking the game for more players than Nvidia 4090 owners. They could easily made it as an OPTIONAL MOD instead of a forced update."

This one stands all on its own:
"had a lot of PC bugs, even if you managed to play it. This is called a failure and this CP2077 was. It become really playable and enjoyable only after 2 years of patching the game. And I am telling this from experience. I played the game more than 1500 hours in total."

MASSIVE failure, but I did play 1500 hours...

See, I never said the Devs were blameless, they absolutely should have delayed the game a year and simply not released it on PS4/Xbone and skipped straight to PS5/XBSX.

The problem I have is the amount of people trying to bash Cyberpunk (on PC) as the worst launch ever, it just wasn't, not even close. The game just had a huge amount of hype over it and the media went after CDPR because they could, it got them clicks.

Battlefield 2042
Grand Theft Auto: The Trilogy – The Definitive Edition
The Lord of the Rings: Gollum
Most Sims 4 Expansions
No Man's Sky

And that's just off the top of my head, they all released in a worse state than Cyberpunk (on PC).

Absolutely agree, I've been saying for years Devs have gotten really bad at releasing games, the moment they could easily patch remotely, quality control went out the window.

This kind of thing may get even worse when they eventually force streaming games on all of us. Since streaming services won't be able to cope with a several million in-flux of gamers trying to play the same game, and it'll be even easier for devs to update their game so expect it to be extra buggy compared to even today's standards.
On release day the game was crushing. After 3 months of patches and Nexus mods help I could play it on the same PC.
So, yes, I played it more than 1500 hours with Nexus mods help, not CP2077 devs help, and it seems that you still do not acknowledged this. Nexus mods community patched CP2077 for PC faster than CP2077 devs. Instead of patching the game bugs, CP2077 devs were busy to implement many Nvidia gimmicks. This speaks loudly about their priorities.
And to be clear, CP2077 was a disaster and a failure at launch for GAMERS. For their investors and management team was very profitable.
That's why I am taking a stand and call a spade a spade.
If you like playing a game full of bugs on 1st day release because it is called Cyberpunk 2077 it is your choice. I have higher standards and I think that many people have regarding of what CDPR offered.
Many PC players had issues playing CP 2077. The game was crushing suddenly while playing it. Check here.
"Even some PC players (myself included) had issues. From glitches, bugs, bad graphics, and constant game crashes, so many players felt let down by Cyberpunk 2077, so much so that #Cyberbug2077 was trending on Twitter."

Glad that you finally recognize that YOU have a problem instead of projecting it on me. We can have different opinions, is OK.
And, if in 2023, you still can not recognize that CP2077 launch was a disaster and a failure on all platforms, (OK, in different degrees) it is also your choice. Even that on PC, CP2077 had fewer bugs than on console, it had a lot. That's why I used Nexus mods. And finally, after 2 year since launch I could notice that the game can be played without mods, as should have been from the day launch. And guess what? CP2077 included many Nexus mods in their patches. As they did with Whitcher too. Finding explanations for CP2077 bugs on all platforms, including PC, is understandable. Just that this will not change the fact that the game was bad, and here I am pointing out technically. The story was ok, many side quests were amazing. The game can be replayed many times due to different builds which is offering. But all of these were sabotaged by bugs. The game was simply released unfinished and unpolished (pun intended). Why? Because of bad management, incompetence and greed?
 
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Lol, no. It was so easy for you to look yourself too 🤦‍♂️
View attachment 89169

Just because your rig had problems, doesn't mean that the majority on PC did. Or that the bugs ruined everyone's experience. Hence why the scores stayed positive.
Also, the negative reviews stay after refunds BTW, and considering how brutal Steam reviews can be, it shows how narrow minded you are towards the overall experience on PC.

Must be why you didn't even try looking lol. It wasn't a "failure" on PC, despite all the extra fluff you're trying to add.

Let's do some math.

Number of all reviews in Dec 2020 - 290805
Number of positive reviews in Dec 2020 - 227472.
Number of negative reviews in Dec 2020 - 63333.
The percentage of all negative reviews is almost 22%, or 21.77851137360087 % more precise.

Number of all reviews in Jan 2021 - 40554
Number of positive reviews in Jan 2021 - 30673.
Number of negative reviews in Jan 2021 - 9881.
After 1 month the percentage of negative reviews increased to 24%, or 24.36504413867929% more precise.

Number of all reviews updated to July 2023 - 628815.
Number of all positive reviews updated to July 2023 - 493.926.
Number of all negative reviews updated to July 2023- 134.889.
The percentage of ALL negative reviews is about 27,309.55649226807 %. So more than 1 in 4 people did not like or had issues with CP2077.

CP2077 devs recognized that they had higher standards for their game and were aiming to "Overhelmingly positive" on Steam and over 90 points on Metacritic.
So, that was a disastrous launch and a failure for CDPR devs which build a hype and did not delivered.

A bad review it is not necessary to be only related to bugs, can include and other criteria, but often bugs are the 1st and the most mentioned.
More than 1 in 5 players had different issues with CP2077 game on day launch.
After 1 month the percentage of bad reviews increased to 24%, close to 1 in 4 players. In July 2023 the percentage of negative reviews is about 27%.
It is hard to contradict with math, but you can try. Just that you will not succeed. Better to check again, thoroughly.

If you are not math skilled just compare BG3 steam score - Overwhelmingly Positive on the launch month, to CP2077 - Mostly positive from the launch to a "very positive" in 2023.

P.S. When you bring an argument to sustain your affirmations, it is proper to offer a link directly to the source than an image.

P.S.2 The numbers of bad reviews for CP2077 would have been even higher, I did not posted a review on Steam :cool:
 
Let's do some math.

Number of all reviews in Dec 2020 - 290805
Number of positive reviews in Dec 2020 - 227472.
Number of negative reviews in Dec 2020 - 63333.
The percentage of all negative reviews is almost 22%, or 21.77851137360087 % more precise.

Number of all reviews in Jan 2021 - 40554
Number of positive reviews in Jan 2021 - 30673.
Number of negative reviews in Jan 2021 - 9881.
After 1 month the percentage of negative reviews increased to 24%, or 24.36504413867929% more precise.

Number of all reviews updated to July 2023 - 628815.
Number of all positive reviews updated to July 2023 - 30673.
Number of all positive reviews updated to July 2023- 9881.
The percentage of ALL negative reviews is about 27,309.55649226807 %. So more than 1 in 4 people did not like or had issues with CP2077.

CP2077 devs recognized that they had higher standards for their game and were aiming to "Overhelmingly positive" on Steam and over 90 points on Metacritic.
So, that was a disastrous launch and a failure for CDPR devs which build a hype and did not delivered.

A bad review it is not necessary to be only related to bugs, can include and other criteria, but often bugs are the 1st and the most mentioned.
More than 1 in 5 players had different issues with CP2077 game on day launch.
After 1 month the percentage of bad reviews increased to 24%, close to 1 in 4 players. In July 2023 the percentage of negative reviews is about 27%.
It is hard to contradict with math, but you can try. Just that you will not succeed. Better to check again, thoroughly.

If you are not math skilled just compare BG3 steam score - Overwhelmingly Positive on the launch month, to CP2077 - Mostly positive from the launch to a "very positive" in 2023.

P.S. When you bring an argument to sustain your affirmations, it is proper to offer a link directly to the source than an image.

P.S.2 The numbers of bad reviews for CP2077 would have been even higher, I did not posted a review on Steam :cool:
So, all you did was prove me right. Thanks. They had majority positive reviews, which means not failure or horrible at launch on PC, like you desperately want other people to believe.

In fact, here is an actual high profile game that, unlike CP2077, launched in a buggy and broken state on PC, where we can actually apply your false narrative:Untitled.png
Would you look at that, the launch reviews substantiate the claim, unlike with your argument 😂

Anyways, I think I'm done with your delusions. Your "opinion" about CP2077 being a failure (or otherwise) on PC is completely wrong, and is something you're too stubborn to admit otherwise. BUT this article is mainly about BG3, so, I won't suffer your disingenuous replies saying otherwise anymore.

P.S. Finding that stupidly easy reviews graph was something you should've done with your previous reply. It's pretty laughable you're trying to spin my courtesy as something else other than you being lazy (but more than likely avoiding such an inconvenient point) in the first place lol
 
So, all you did was prove me right. Thanks. They had majority positive reviews, which means not failure or horrible at launch on PC, like you desperately want other people to believe.

In fact, here is an actual high profile game that, unlike CP2077, launched in a buggy and broken state on PC, where we can actually apply your false narrative:View attachment 89170
Would you look at that, the launch reviews substantiate the claim, unlike with your argument 😂

Anyways, I think I'm done with your delusions. Your "opinion" about CP2077 being a failure (or otherwise) on PC is completely wrong, and is something you're too stubborn to admit otherwise. BUT this article is mainly about BG3, so, I won't suffer your disingenuous replies saying otherwise anymore.

P.S. Finding that stupidly easy reviews graph was something you should've done with your previous reply. It's pretty laughable you're trying to spin my courtesy as something else other than you being lazy (but more than likely avoiding such an inconvenient point) in the first place lol
Wow, I see that you prefer to use or hide behind personal strong language towards the messenger instead of the message. All of this while you try to pretend manifesting "courtesy". If you are able, I suggest to keep the debate civilized, until than I yeld first, again, to your "arguments". Though this may be too subtle for you. Again.
 
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That's enough on the CP2077 debate, thanks. Stick to discussing Baldur's Gate 3.
 
Sure; if you want to go to hell. The path to ruin lies in unbridled depravity. The fall of nations is ruined by moral concessions to what is abomination. Everyone can be Nero if they are that foolish.

Dude!! It's not beastiality in any way and is part of D&D cannon. In D&D different classes can polymorph into assorted creatures, mostly based on the "theme" of the class. Druids are a nature based class that polymorphs into wild creatures. So the "beast" in question is a human that in the throes of passion polymorphs into a bear.

It's meant to be funny and the vast majority of D&D players will recognize that. Sh*t like that happens at tables all the time if both the DM and players are cool with it. I had two players rip a blink dog in half and it was funny as h*ll. And neither player would ever consider hurting anyone, animal or human. It's all meant to be harmless make believe fun.

Why you're getting so upset over something that's a D&D in joke is dumbfounding. Like many have said before if you don't like it don't participate. If you don't understand, don't judge, simply ask what it's all about. Going to 100 over little things has to be pretty exhausting, don't you think?
 
I was going to wait for it to come on sale as I always do. But I bit the bullet and got it at full price (first game in 10 years I didn't get for a Steam 75% or more discount.

It's worth every cent.
I'm yet to find a single thing I don't like.
It's a once-in-a-generation masterpiece.
 
Well I will definitely not be buying this; supporting bestiality is beyond where I draw the line.

Literally nothing that other media (like, say, Disney movies) haven't alluded to and allowed for similar 'what if wonderings' on in the past. The difference is this particular media is aimed at ppl ideally above an age where they can make a better and more informed independent decision over how to process and accept or not.
Sure, I would be cautious about my pre- or early teen kiddo playing this game but for other, more adult, aspects too, not just this one. As such for me it'd be a nothing burger IF it's not a compulsory aspect of the game's story/playthrough etc.

And that's not to say that, as the linked yt vid narrator mentions, modern society in all it's... whatever it is, however it's perceived... isn't flawed. There's plenty from both sides of the socio-political abyss that's clearly being bought to the fore here to concern me to a greater or lesser extent... This one just isn't, and wouldn't be, looming large on any radar I have, especially as there's bigger and more widely harmful fish in that ocean.

Worth pointing out though, if not getting religious over, so thanks for the heads up at least.
 
And before I go, I'll just add (no names mentioned cos we have been warned lol) re the endless debate of devs and games not fit for launching, buying or the bothering with otherwise.

Firstly, different strokes for different folks prevail... and I'd never outright tell anybody they're wrong for a well put pov (if queried) But such issues I've managed to avoid thus far by the simple expedient of holding my horses.
That my preamble describes what seems to increasingly be the norm for the industry, the fact remains that the above mentioned examples are all single player games. As such, and short of story spoilers, they have no expiry date, no weird seasonal gameplay additions and mechanics aso like not a few mp games I've seen do.
As such, I can wait until any flaws or bugs have been fixed somewhat, until prices drop via discounts, passes or sales. And failing that, patience for such a time when I can mitigate any downsides with upgraded specs that can brute force any shortcomings. In that I miss nothing but a place front and centre in any hype train (nm I, like many, have a not insignificant backlog I've already paid for)

For the most part, it's all good. For now, yet etc.
 
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