Bethesda says 'turn down the settings' to fix Dishonored 2 performance issues

By Scorpus ยท 28 replies
Nov 11, 2016
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  1. Dishonored 2 on PC is a shambles. Gamers are experiencing major performance issues with the title, and have taken to Steam to voice their displeasure at the poor level of optimization from developer Arkane Studios.

    Steam reviews for the game are currently "mixed", with many reviewers complaining about massive frame rate fluctuations, laggy mouse movements, and an inability to achieve good performance even if they lower their quality settings. Many players are struggling to reach 60 FPS at 1080p with powerful, modern hardware and the latest drivers, and the in-game graphics don't suggest the game should be hard to run.

    Bethesda Softworks, publisher of Dishonored 2, released a statement to Polygon suggesting PC gamers should simply reduce the quality settings to a level more reasonable for their hardware. This is despite the fact that reducing the quality settings does not address the performance issues in many cases.

    Specifically, Bethesda suggests gamers should lower the resolution and only run at 1440p if you have a high-end GPU such as a GTX 1070 or higher. Steam reviews suggest those with GeForce 10 series cards, including the GTX 1080, are not achieving stutter-free performance at 1440p.

    Bethesda also suggests frame rate fluctuations can be resolved by enabling V-sync, and adjusting the Adaptive Resolution to between 50 and 75 percent. Lowering texture levels and disabling TXAA is also supposed to improve performance.

    The company did not say whether a patch would be released to address the widespread performance issues.

    At this stage it's worth waiting before purchasing Dishonored 2 on PC to see whether Arkane Studios will actually resolve these issues. For now, the game is another poorly optimized mess at launch.

    Permalink to story.

  2. wastedkill

    wastedkill TS Evangelist Posts: 1,423   +350

    These suggestions are like the devs from no mans sky... come on sue them to hell...
    veLa and Wendig0 like this.
  3. Alex Voinica

    Alex Voinica TS Booster Posts: 73   +62

    I am sick of this over and over again. Most of AAA titles coming out on PC are a mess. As far as I remember only Doom had a smooth launch this year.

    That is why we need Demo's !
    We need to know what we buy and how it works on our rigs before throwing 60 Euros on a game that is unplayable.
    Humza, Amet Monegro, veLa and 3 others like this.
  4. Skidmarksdeluxe

    Skidmarksdeluxe TS Evangelist Posts: 8,647   +3,274

    Maybe this game will follow in the footsteps of the last Batman abortion of a PC release, I wouldn't be at all surprised and I have no sympathy for the pre orderers, they should've learned their lesson years ago, their bad. Hopefully they'll get the game sorted out sometime in the future so it's not a complete loss.
    Last edited: Nov 11, 2016
    BSim500 likes this.
  5. Kibaruk

    Kibaruk TechSpot Paladin Posts: 3,286   +903

    I think we were over indulged from the fact that games stopped pushing our hardware at all and practically ran on a toaster, to now requiring beast machines to work?

    Edit: Nevermind... I just saw it runs on consoles... yes, poor optimization seems like it.
  6. Mr Dude

    Mr Dude TS Enthusiast Posts: 64   +47

    Demos actually detract from the development time of a game, it's not like baking a cake and cutting off a slice. Resources need to be dedicated to the development of the demo itself, which can be worse for the game, on a tight schedule.

    What we do need is better Q&A. That is literally it. More underpaid interns or underpaid Q&A contractors to test the game on more configurations and to permit better polishing. Sometimes it does happen, but the polishing wasn't on the check-list to get the game out the door for a number of reasons. Budget, time, publishers not giving a ****, pick your poison.

    So long as it sells.
  7. HardReset

    HardReset TS Maniac Posts: 499   +151

    Bethesda+Denuvo, what a combination.
    BSim500 likes this.
  8. BSim500

    BSim500 TS Evangelist Posts: 390   +669

    Reading the Steam reviews (45% negative at time of writing), many are saying there's barely 5fps difference between Ultra vs Low. That's broken right there. As nice as it would be to believe a few apologists that "your hardware is to blame", "you're playing with the 'wrong' settings", etc, when a GTX 1050Ti gets higher and more stable fps in Doom than a GTX 1070 does in Dishonored 2, nope, it's just another cr*p unoptimised bad port.

    Just benchmarked Dishonored 1 on the same hardware people are complaining of slowdowns of 15fps in Dishonored 2. It literally runs 7-8x faster. Looking at some Gamegpu screenshots (example, example, example), the visuals sure as hell don't look +600-700% better to me than the 4 year old original's (example, example).

    It's not just GFX performance either, people are also complaining about a lot of other stuff, eg, tying mouse acceleration to frame-rate (and since fps is all over the place (3-90fps), so too are the controls), randomly broken stealth, excessive motion blur with no on/off toggle, voice acting for some chars like the Outsider said to be much worse (from "badass" to "snarky teen" worse) / "lost the original's fluidity", "clunky and slow in comparison", etc.

    Ugh. Another 2016 "AAA" game already relegated to the 2017-2018 75%-off bargain bin for me... What's sad is I would have been perfectly happy with another Unreal Engine 3/4 based game and slightly better textures that ran fast & fluid and focussed more on maintaining "that feel" of the original. Instead they took idTech 5 engine and somehow... broke it...
    Last edited: Nov 11, 2016
    Wendig0 likes this.
  9. R00sT3R

    R00sT3R TS Enthusiast Posts: 31   +31

    That's the RAGE engine for's POS, especially this older version that the game uses, it relies heavily on texture streaming, which is what causes the dropping frame rates on most setups.

    ..they should have stuck with the latest Unreal Engine.
    Wendig0 likes this.
  10. Burty117

    Burty117 TechSpot Chancellor Posts: 3,147   +915

    I'm confused as to why they didn't just use the Unreal Engine like they did before?

    Instead they got the IdTech 5 engine (which was already not very good) then modified it and bent it to their will. It even got it's own name (Void).

    The fact it works fine on Console though it does sound like it's just poor optimization
    Amet Monegro, wastedkill and Wendig0 like this.
  11. Uncle Al

    Uncle Al TS Evangelist Posts: 3,350   +1,999

    I guessing the old boy was having a hard time making payroll this month and needed a little cash infusion .... at the expense of his "former" loyal followers ....... eh?
    wastedkill likes this.
  12. Evernessince

    Evernessince TS Evangelist Posts: 2,108   +1,286

    When a company pulls early reviews of this game and all games going forward, you know it's because they are shoveling you a pile of feces. Anyone buying this game and future bethesda games should be very leery and wait for reviews.
  13. JayT1803

    JayT1803 TS Enthusiast Posts: 29   +23

    I'm not surprised.
  14. Experimentongod

    Experimentongod TS Maniac Posts: 269   +111

    Another garbage AAA PC port and people keep preordering, what the...

    I hope they fix it soon with patches; I want a smooth experience when I buy it in about a year from now.

    I played Batman Arkham Knight recently and it ran pretty well.
  15. Cycloid Torus

    Cycloid Torus Stone age computing. Posts: 3,023   +662

    New idea, let the bleeding edge bleed. Hold off on purchase for 6 months.
  16. thelanceleader

    thelanceleader TS Rookie Posts: 20   +6

    Enable adaptive resolution to 50% ... on 1440p. Basically we have to play at 720p on a GTX 1070. This is the epitome of indifference on Bethesda's part towards PC gamers. Sometimes I wonder why I bother playing their unoptimized games.
    wastedkill likes this.
  17. thelanceleader

    thelanceleader TS Rookie Posts: 20   +6

    Whoops, I don't know why I replied to your comment. It was meant to be a standalone comment.
    wastedkill likes this.
  18. Pewzor

    Pewzor TS Rookie Posts: 22   +13

    If you cant even get your outdated engine to run smoothly on its own, don't add nVidia hardware specific garbage to it, it makes it worse for everyone.
    wastedkill likes this.
  19. ghostf1re

    ghostf1re TS Booster Posts: 174   +70

    This is exactly why we don't get demos. Devs do not want us to experience a garbage game before we shell out money to buy it. They won't sell anything if they show us how bad it is prior to launch. It's all about money. It's never about the consumer.
    wastedkill likes this.
  20. Scorpus

    Scorpus TechSpot Staff Topic Starter Posts: 1,963   +231

    Denuvo runs fine in EA games. The Frostbite engine is impeccably optimized and Denvuo doesn't harm performance. You don't hear anyone complaining about Battlefield 1 performance issues (it also uses Denuvo)
    NimbusTLD likes this.
  21. wastedkill

    wastedkill TS Evangelist Posts: 1,423   +350

    Must have an allergy to Bethesda then.
  22. Amet Monegro

    Amet Monegro TS Enthusiast Posts: 62   +17

    Dishonored FPS XD
    Give us an upgrade
    Don't make normal people setup his settings

    Stupid dev's
  23. Avenger001

    Avenger001 TS Booster Posts: 37   +29

    Oh really well why didn't I think of that before. Thank you Bethesda for your words of wisdom. Let me offer some in return: FIX THE GODDAMN GAME
    Last edited: Nov 12, 2016
  24. EClyde

    EClyde TS Evangelist Posts: 1,310   +432

    Glad I didn't buy it
  25. Thorney

    Thorney TS Enthusiast Posts: 35   +10

    I never have any issues with new games all the ones that people are moaning about and I think that's because I decided to stick with 1080p when I upgraded by PC, my 970 just plays everything as well as it needs to be :)

    I so nearly bought a 4K or 1440p screen so glad I awaited.

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