Piracy is a scapegoat, and this is the first move before they start charging to play the game online. Mark my words.
The best article on piracy you will ever read:
http://insomnia.ac/commentary/pc_game_piracy/
"The whole piracy thing seems like just one more thing for developers to complain about. And they love to ***** and whine, don’t they? Game’s late? Not their fault. Game’s buggy? Not their fault. It’s another mind-numbingly derivative WWII shooter? Not their fault. “Market pressures”, don’t you know — if there’s anything gamers push for, it’s late, unfinished and/or hopelessly derivative games. PIRACY BAD!!!GRRRR! Oh, but copy protection that screws over legitimate customers? Yeah, sorry, take that one up with the publisher, our hands are tied."
...
We’re supposed to have sympathy for them too, even though by their own arguments they deserve to die off. Piracy is killing the PC market, but the response to any legitimate complaint is to stop buying PC games if we don’t like it. If we act rationally and refuse to throw the baby out with the bathwater and download a game, we’re killing them. What would they rather have us do? “Talk with our wallets” and not play the games at all, and certainly don’t buy them. Which would also kill the industry, but that’s somehow the more moral solution. Either way the industry is basically daring us to kill it.
Most people are talking with their wallets, which is why the market is shrinking. And what message does the industry take from that? That they should do something different? Nope. The message is that they should simply move to consoles due to a shrinking market they surely can’t be responsible for. So even when we do follow the “moral” way, nothing ****ing changes. So the decision, from our view, is between "No Games, Dead Industry" and "Pirate Games, Dead Industry".
In other words, if the industry isn’t going to get the message no matter what we do and is going to die either way, why should we deny ourselves the few good games that get released? Should I feel sorry for Ken Levine not getting paid for a good game? Nope. The industry doesn’t care about screwing us over in the name of unproven piracy damages, so I don’t see why we should care if a few decent developers get crushed in the name of taking down an industry that could not possibly care less about doing proper business with us."