Call of Duty: Modern Warfare will receive a post-launch 'Battle Pass' system instead of...

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In context: Few of the video game industry's business practices are more controversial than paid loot boxes. This form of in-game monetization has been widely-criticized by gamers, developers, lawmakers, and the media for years, but to no avail for the most part. Publishers continue to include the boxes in their latest titles despite the backlash, and from a financial perspective, it seems to be working out pretty well for them.

That's why today's announcement from the Call of Duty team was a bit of a surprise. According to a developer blog post, the latest entry in the franchise -- Call of Duty: Modern Warfare (not to be confused with 2007's Call of Duty 4: Modern Warfare) -- will not include any form of loot boxes; at launch or beyond.

Instead, the CoD team claims, Modern Warfare will introduce a Battle Pass system; similar to what you might find in Dauntless, Fortnite, or other popular online shooters. Season Passes and "a la carte" multiplayer DLC map packs have also been scrapped, so that "everyone can play together" at all times.

Unfortunately, the Battle Pass system is still a bit confusing. The CoD team says that players will be able to earn all "functional" content that has any sort of impact on Modern Warfare's game balance, including (but not necessarily limited to) weapons and attachments, by simply playing the game. The tricky thing is, the team also says the Battle Pass will have both a "Free" and "Premium" stream of content, and we're not sure what form that content might take.

Ideally, it would be cosmetic-only, to prevent Battle Pass customers from gaining an advantage over "Free" (those who have purchased the $60 base game) players. However, the Battle Pass announcement's wording is rather vague.

Some of our more skeptical readers might consider the possibility that everything might technically be achievable through normal play, but at the expense of increased grinding versus compared to simply shelling out cash for the Premium Pass (a la Battlefront 2's release-day monetization system).

Still, that's only one possibility, and it could end up resembling Apex Legend's system instead, which includes purely-cosmetic rewards. Either way, we'll be reaching out to the Call of Duty team for clarification on this system, and will update this article if we receive a response.

The final detail worth discussing regarding this announcement is the timing of the Battle Pass' launch: it will not arrive on Modern Warfare's official release date. Instead, it will come "later this year," likely in November or December (though that part is speculation from us).

The Call of Duty team's reasoning for this delay is as follows:

First and foremost, we are all focused on making the Day One experience awesome. Second, it's important to us that everyone who is playing Modern Warfare has the chance to work their way through the new game and unlock all the rewards that are waiting for you. We expect to launch this system for Modern Warfare later this year.

There are certainly plenty of other reasons a publisher (or developer) might wait to introduce monetization into their game (such as avoiding early review mentions or temporarily dodging the "in-game" purchases ratings label), but we have no way of knowing whether or not any of them apply here; not without seeing the Battle Pass system in action for ourselves.

Regardless of how the Pass shapes up in the end, the system will undoubtedly come as a breath of fresh air for many players who have grown tired of loot boxes. If you're one of those players, you can pre-order Call of Duty: Modern Warfare right now on your platform of choice for $60. The title launches on October 25.

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Yep, sounds like just a different flavor of the same old rotten fruit. Main objective, squeeze as much money out of the players as possible ..... different lipstick, same old pig!
 
Yep, sounds like just a different flavor of the same old rotten fruit. Main objective, squeeze as much money out of the players as possible ..... different lipstick, same old pig!
That's all modern games. There isn't one that doesn't do that in some form or another.

Personally, I think they do what Apex Legends is doing and it'll just be cosmetic items.
 
Fool me once, shame on you. Fool me twice, shame on my gullible a*s for overpaying each year for pre-ordering a decrepit overpriced story with a 4-hour content and no LAN/home servers. Not this time, Chinzzard - Actigreed! I definitely won't buy or pre-order Call of Duty, just as I didn't since COD: BO.
Battle Pass is just as bad as the microtransactions; so DEFINITELY a non-buy. Want my money? Just do what CdProjekt Red does.
Please, everyone: Do NOT pre-order for Jedi Fallen Order or for COD. Wait until at least a year passes by since release date before buying! Wait for AT LEAST six months!
The ONLY games I'll pre-order no matter what are the ones from CDProjekt Red.
DO NOT INVEST IN GREEDY COMPANIES!
Hey Blizzard, don't you guys have China's yuan?! Well, go for those but you've lost me as a customer unless you say loud and clear Europe's or US's money is better!

 
60 dollars? No.
And the possibility that you'll have to pay more money later to compete effectively online? No.
That's 150GB saved. I'll keep it for RDR2 which might be on sale at Christmas.
 
I bought COD 4 Black Ops for $9 on Humble Bundle along with some other games and I still feel ripped off.
 
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