Call of Duty switches to three-studio rotation to aim for quality

2 studio --> 1 title each year (total 2 title in 2 years)
3 studio --> maybe 3 title in 2 years?
someone will create more money here..
:D
 
MW and blackops are definitely different styles of gameplay despite the gametypes having the same names. In balckops (at least blops 1 anyways), an individual who knows what they are doing can get kill streaks pretty easily whereas MW is a more strategic team oriented multiplayer. Most people don't even realize this when they buy cod games.
 
Garbage...Ghosts is 100% garbage, BO2 was pretty awful but not AS bad as ghosts, MW3 was a damn nightmare...all these people care about is the sales...cod4 has been out for 7 years now(almost 7) and it's still being picked up in the EU for Lan events and online tournaments as well as a few here in the US...focus on the people you want supporting the game not a bunch of 12 year olds that think they are good at a game that's completely irrelevant. I played competitively in COD2, cod4, bo1, mw3, bo2 and ghosts, all of them except cod2, cod4 and bo1 were awful as hell.
 
This is beyond laughable and here is why.
The fact that call of duty launches every year.....and its main focus is FPS. You can only go so far before you need a new formula and to be honest their formula quit working after MW 2. COD is so boring and linear I just ...ehhhh. BF4 revolutionized the FPS by changing how the environments work and adding in a plethora of new material. You still get a FPS, but at least it creates different avenues of multiplayer.
...........make a different kind of game for jesus sake.
 
Take a break for four years or so try something new. How about COD Doodle Bear Tennis or something ?
 
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