Call of Duty: Vanguard players grow irritable as news of weapon bloom mechanic spreads

Yenega

Posts: 302   +206
What beta? It never had one. It was just released. Most didnt even know about it. Got hyped by streamers.

The updates or balancing has been horrible imo. Some good things but a lot of broke things happen. Way too many.
Yes there is a cheating problem but hopefully on dec. 2nd the new anti cheat will clean things up. We will see.
Yeah however I don't like the idea of an anti cheat that runs 24/7 on my PC even when I'm not playing the game. I will be playing BF2042 while I watch the in depth testing of this anti cheat, because I bet there will still be cheaters.

Activision don't take action against obvious cheating. I see people standing on trucks while driving doing headshots across the map, with 180 degree turns and insta-headshot. That is the problem with f2p games. People don't care. Spoof hw id, change ip, make a new account and continue. How many people do you think cheat, but do it without being obvious?
 

Guberian

Posts: 195   +259
Console players arent the issue. Any controller player can counter stuns. It has never been fixed. Likely wont either.
Its not about stuns specifically its about them adding a load of unbalanced chance mechanics on top of a game where every recoil pattern is the same and the guns kill extremely quick. Adding a feature that makes it harder to get kills goes against what makes them a bunch of money. The casual fanbase.
 

Karlos95

Posts: 247   +165
You do know cold war was rushed cause Raven n Sledgehammer couldnt get along. So Treyarch had to push their game out a year earlier. Not their fault when their told to release. Cold Wars problems were because Activision rushed it not cause of Treyarch.
And?

If they want more people to buy their games, make them better and not half assed. Sick of people justifying buying crap products. If it works for you, cool. But it doesn't for many others.
 

Yenega

Posts: 302   +206
Its not about stuns specifically its about them adding a load of unbalanced chance mechanics on top of a game where every recoil pattern is the same and the guns kill extremely quick. Adding a feature that makes it harder to get kills goes against what makes them a bunch of money. The casual fanbase.
They raised TTK long ago, but some weapons like shotguns should have a low TTK since they suck at range, same with SMG.

And how do you say players counter stuns? Because I have never seen players counter stuns and I have several hundred hours and 250+ wins.

Console players are typically free kills on PC with 1440p/240 Hz and ~200 fps, atleast in my opinion. I am mostly matched with PC players.

I have a feeling that most console players disable crossplay "because PC players cheat" đŸ˜‚ Yes there is cheaters but good PC players will always dominate "good" console players.
 

Guberian

Posts: 195   +259
They raised TTK long ago, but some weapons like shotguns should have a low TTK since they suck at range, same with SMG.

And how do you say players counter stuns? Because I have never seen players counter stuns and I have several hundred hours and 250+ wins.

Console players are typically free kills on PC with 1440p/240 Hz and ~200 fps, atleast in my opinion. I am mostly matched with PC players.

I have a feeling that most console players disable crossplay "because PC players cheat" đŸ˜‚ Yes there is cheaters but good PC players will always dominate "good" console players.
Aim assist makes stuns only a visual effect because it works even when stunned.
 

texasrattler

Posts: 1,279   +605
And?

If they want more people to buy their games, make them better and not half assed. Sick of people justifying buying crap products. If it works for you, cool. But it doesn't for many others.
Again, Cold War was rushed. Can't make a rushed game better. Needs more time but Treyarch just didn't have the time. That falls on Activision. It is what it is tho. That's also why ppl shouldn't rush out to buy the latest game. Do your research or wait for reviews.
 

Yenega

Posts: 302   +206
Aim assist makes stuns only a visual effect because it works even when stunned.
If you walk directly in front yes. I always (try to) come in at an angle when I stun players, because you can easily kill while stunned on PC too. Killed alot of players while stunned this way - You can also aim for the head with ease on PC in those situations, so I guess it's working as intended

If you encounter head on, flash is better
 

texasrattler

Posts: 1,279   +605
If you walk directly in front yes. I always (try to) come in at an angle when I stun players, because you can easily kill while stunned on PC too. Killed alot of players while stunned this way - You can also aim for the head with ease on PC in those situations, so I guess it's working as intended

If you encounter head on, flash is better
Not about pc or console, it's about the controller. Stuns simply don't affect them in the same way a person on mouse n keyboard. Has nothing to do with direction. This has been debated n proven numerous times. Plenty of yt vids on it too.