Cracking PC games is getting too difficult, say pirates

The way to go for me is to play the older games at full resolution and details. I'm fed up of changing my PC and graphic card regularly. Forget the new games or buy the console versions.
 
steam's free weekend play is becoming hot then?
One or two games every weekend interprets to games you wouldn't want to play, and is no substitute for demos that can be played on your own schedule. I don't bother with the free weekend downloads. My connection rate takes half the weekend just to download. I'd rather go ahead and make up my mind to pay for a game, than manage my time around free weekend.
 
Mean while the witcher 3 was released DRM free and sold just fine... so if companies want to invest in DRM that on them, good games will sell well regardless.
 
The problem with this is that unless games are released DRM Free too (even if it's later), preserving them will be a challenge as the DRM will be an obstacle once it stops working.
 
The way to go for me is to play the older games at full resolution and details. I'm fed up of changing my PC and graphic card regularly. Forget the new games or buy the console versions.

define "regularly" then I am at about a 3 year life cycle on my graphics cards, I usually go with an mid grade model and I have yet to have a problem playing any games. does that mean I run everything on ultra settings? probably not but it works for me... currently running a 5 year old system with first gen i7 16GB of ram and nvidia 960 (4gb) - looking good at 2500x1400 res
 
I personally am not worried about denuvo. the internet is a vast world filled with very intelligent people. someone will find a new way to crack things like denuvo at a decent pace. it will just take time. if for some reason it never happens then I guess pc gaming sales will drop because everyone will be waiting until the games are way cheaper than 60 dollars
 
I don't even get how to some "legal" people this is bad news, it actually looks like something good to me.
 
Demos is how a lot of people crack games so I can see why there aren't demos like there used to be. The full download with limited features is what some demos are
 
The way to go for me is to play the older games at full resolution and details. I'm fed up of changing my PC and graphic card regularly. Forget the new games or buy the console versions.

define "regularly" then I am at about a 3 year life cycle on my graphics cards, I usually go with an mid grade model and I have yet to have a problem playing any games. does that mean I run everything on ultra settings? probably not but it works for me... currently running a 5 year old system with first gen i7 16GB of ram and nvidia 960 (4gb) - looking good at 2500x1400 res
I have a 2700k i7 gtx 680 pushing 4 years old manufacture date
 
Demos is how a lot of people crack games so I can see why there aren't demos like there used to be. The full download with limited features is what some demos are
The developers inability or laziness to make demos work is irrelevant to the concept of why we may need them for trial reasons.
 
The problem is that you sometimes want to try out a game (not only 30 minutes as Steam refund system allows, you need more time to test configurations). Last time I wanted to try Batman: Arkham Knight and I couldn't do it at all because it wasn't cracked yet (not the updated versions at least). I was going to buy it anyway (already did), but it was annoying.

Steam's refund policy allows for two hours of play, not just 30 minutes.
 
Yes, of course anything can be broken. In general it isn't even difficult to work out how. The only question is the time required to do it. If the system uses a key that would take all the computing resources on the planet and still take a number of years to factorize then it is effectively unbreakable in any meaningful sense.
That's a given without saying. Although who can say how far technology will advance one day and then prove things like AES-4096 easily breakable in the very new future.

I mean I do doubt it will be any time soon (probably 10 years from now), like with these groups, but we can't say it won't suddenly be possible a year down the road since we don't know what lies ahead. Right now though I think their just letting their disappointment get the better of them and speaking from that exaggerated point of view.
I don't even get how to some "legal" people this is bad news, it actually looks like something good to me.
There's 3 reasons why it's bad:

1) As in this case, decryption is client side. So we don't need to rely on servers for authentication. However, unlike with servers the DRM needs to have updates to ensure it works with the OS. Maybe you really want to play Rainbow Six: Lockdown...well it can't be done because the SecuROM version in the game was never updated. This means if you're on Win7 and above you need to use a crack to play it, lest you want a plastic paper weight. That's just one scenario, but as far as I know of Dunevo should be in the same situation, and the version used in each game may eventually quit working with future OS updates. If these companies stop updating these to work, you're absolutely screwed. Not to mention Dunevo in the past has harmed performance, and who's to say it won't happen again?

2) There's online DRM authentication, a la Steam, Uplay, etc. Woah, Valve is dissolving and closing down Steam? Tough luck. But hey, you got a nice digital paper weight now. Unless the supplier of the online authentication decides to release an update so games that rely on the client will check a null address that will always give it a thumbs up, you're screwed. At least in Steam's case, they said if that were to happen they would update the client to work offline for authentication, but they can turn around when it happens and say too bad, and leave you empty handed.

3) Maybe an update to a game broke something for you, broke some sort of feature like multiplayer/coop, or is causing your mods to not work. The simplest solution is usually rolling back the exe to an older version, sometimes with a few older game files. For those of us who may have these problems, and have no cracked versions to easily go back, we're screwed. When I played STALKER SoC, there was one popular mod that caused big problems with the latest up to date Steam copy, and I recall other problems not mod related at all. So I had to go and find an older exe in order to play it normally.
 
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I don't mind paying for a great game but not for crappy games. Case in point: COD BO3 is crap. It lags but the graphics is not any better than the previous releases. The campaign is ok and multiplier provides nothing new. So what is my motivation to buy it? I love the campaign co-op though but what else is there?
 
I feel so bad for the Chinese hacker thieves.....NOT! Companies spend millions of dollars to develop games, pay-up or don't play. Not to mention, the people that play hacked games are at a serious security risk with potential back doors built in.
 
Honestly now it's just better to wait 6 months or a year to get it 50% off on Steam sales or some other vendor sale. Sales have been established for so long that most serious gamers like me have 200+ games at least on their catalog to hold up if a game is not worth launch prices.

You nailed it. Games are so cheap now, at least if you have a bit of patience and don't mind waiting, that piracy becomes irrelevant.

Waiting is better for more reasons than just price though, it helps with game stability as well. After 6-12 months, you get a patched, more stable game. This doesn't help with games that are primarily multiplayer, of course.

You both nailed it. You guys give me hope for all mankind.

God bless you both.

I was thinking everyone on here was a *******.
 
If piracy will go away game price should at least lower as more people will be buying them
new games should cost 10$ and maybe you could even all new games for free with a monthly subscription
instead of buying each game.
 
Firstly demos do work.

Secondly @psycros , single player games would disappear ? Are you backwards or what. The reason MP games are losing SP elements is because of Piracy. Multiplayer games require .... that's right an online freaking connection meaning you have to talk to servers and 99% of games will tell you where to go with ya pirated copy, unless using crappy hamachi or tunglejungle w.e it is. So most developers I am guessing, focus on MP aspects, and if there is an SP mode its usually awful as they don't put as much effort in if thats not the bit that gets the monies ?

@thorpj , I do understand your need for greed. I must have NOW, its the world we live in today, we must have instant gratification. Personally I won't pay £40 for something that is worth £10 at best. If it can be sold in a steam sale @ profit with a 75% mark down, which they all can, then I ain't paying. Alas with MP games you will find more people to play with if you jump in and pay the RRP recommended ripoff price.
And 6 months down the line people have moved on right ? Can't be that much of a good game. But, then saying that my friends jumped off GTA5 within a week or 2, it was just an awful game full of little kids using the sploitz to grief everyone. Boring. But again hacks for the instant gratification. Don't wanna play and actually get good at a game just want to insta unlock everything and get an amazing K/D ratio right?

And agreed that this is, bupkiss. This article is talking about DRM and encryption. There will be a backdoor, somewhere. Just look at all these people using VPN's to download their pirated games, so as to not get that letter from their ISP... but oh look that VPN encryption is kinda useless now claims say. Oops

What a rambling pile of misconceptions and effect-before-cause. But thanks for making everyone else's comments seem that much more valid.
 
The problem is that you sometimes want to try out a game (not only 30 minutes as Steam refund system allows, you need more time to test configurations).
That's why we need demos for all games. A taste of what we could have, if we bought the whole game. That is, if the demo gives a compelling reason to purchase.
Unfortunately, it seems like demos have gone out of style... not many games offer them. :-(

Say what you will about Windows Phone but one of the things I loved about the Windows Phone App Store was the fact that most games were demoed. Not all but most which very much helped actually choose something you wanted to buy.
 
This is good news imo. Hopefully it will increase PC game sales and therefore making the platform even stronger against the Plebstation and Xbone.. :)

Peace
 
Honestly now it's just better to wait 6 months or a year to get it 50% off on Steam sales or some other vendor sale. Sales have been established for so long that most serious gamers like me have 200+ games at least on their catalog to hold up if a game is not worth launch prices.

The only reason why games are so cheap on the PC is because publishers realize that if they jerk customers around too much they'll resort to piracy. Reasonable pricing or a subscription model and services are currently the best ways for them to combat piracy.

The PC game market is supposed to eclipse the consoles in 2016 and the author of the article thinks that eliminating piracy will some how make publishers stop treating it like a second class citizen . Nah all it means is they'll have the power to make you pay more for garbage ports in the name of maximizing profits.
 
What I hate the most is the game availability in some regions. And even when you have Steam (and you're used to it and make all their purchases there), which is a fairly good system for games, there is a problem with double checking like for Ubisoft or missing game parts of the series, like the Mass Effect for example. I played that game pirated, because I could not buy it at my town. Later I wanted to buy a trilogy on Steam (and play it again in the future)... lo-and-behold, there is no part 3 on steam because EA decided they will not sell games there anymore. F*ck it then, pirated it is. I hate to have 10 different "steam like" clients on my computer.
 
The problem is that you sometimes want to try out a game (not only 30 minutes as Steam refund system allows, you need more time to test configurations).
That's why we need demos for all games. A taste of what we could have, if we bought the whole game. That is, if the demo gives a compelling reason to purchase.

We will probably never see demos again because that gives us a chance to decide if we like the game's feel or not before we buy it.
 
We will probably never see demos again
Probably not but that just means I'll likely never consider most games for purchase. There is more than likely dozens of games I would enjoy, but know nothing about because they lack demos. Games I know nothing about (gameplay videos are not enough) gets no attention from me. Then again the initial $60 the games sell for doesn't get my attention, so the devs don't care what my preference is.
 
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