Crowfall - A new breed of MMO

francisbaud

Posts: 6   +3
It's called a Throne War Simulator and it mixes many elements of strategy games (city building, siege wars, exploration, crafting, politics) with a MMO game. Every player has its own personal map where they can decide of the rules, develop social hubs and build castles and temples. The campaigns are another aspect of this game, with players vying for the control of territories with their guilds and factions.

Beta has just started and launch should happen in a few months.
 
The Closed Beta is going well, even if there aren't as many players in-game as wished. The devs are improving the game on different fronts : the passive training has been removed from the game, ceding its place to a more active form of training (item-based). Performances are getting better with each patch by optimization of the Unity engine.

Here's an in-engine video showing the world of Crowfall :

Gruesome stuff still is part of the game, with necromancy (frankenstein-like mechanics), grave digging and sacrifices to the gods.
 
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