Doom is coming to the Nintendo Switch on November 10

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If you've been waiting for the opportunity to shoot, punch or otherwise destroy demonkind on the go, Bethesda and Nintendo have good news for you. Bethesda's popular demon-slaying title 'Doom' is finally making its way to the Nintendo Switch on November 10.

The concept of bringing games that are traditionally restricted to full-sized consoles and PCs to a mobile audience is clearly one Bethesda is interested in, especially with Skyrim set to arrive on the platform on November 17 and Wolfenstein II: The New Colossus following suit in 2018.

However, with Nintendo's reputation as a family-friendly developer and console creator, it might be surprising for some to see Doom gameplay featured alongside the likes of Super Mario Odyssey or Splatoon 2 on the company's official YouTube channel.

According to one Wall Street Journal report, though, Nintendo's recent embrace of the more "mature" side of gaming is a deliberate attempt to appeal to a wider audience and attract more publishers to the platform. Bethesda's adoption of the Switch -- if it proves successful -- could incentivize other companies to follow their example.

Company ambitions aside, there are a few technical and graphical compromises associated with porting Doom over to the Switch, however minor they might be. In addition to the Switch's built-in 30FPS lock, a few hands-on previews back in September reported longer loading screens and downgraded anti-aliasing compared to the game's console and PC counterparts.

Still, those are sacrifices many potential players will likely be willing to make if it means the ability to play Doom on the go.

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According to one Wall Street Journal report, though, Nintendo's recent embrace of the more "mature" side of gaming is a deliberate attempt to appeal to a wider audience and attract more publishers to the platform

Lunatics, 90% of Nintendo users are kids under 14, and that Doom game is incredibly violent, way outside of that age bracket.
 
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According to one Wall Street Journal report, though, Nintendo's recent embrace of the more "mature" side of gaming is a deliberate attempt to appeal to a wider audience and attract more publishers to the platform

Lunatics, 90% of Nintendo users are kids under 14, and that Doom game is incredibly violent, way outside of that age bracket.

I get what you're saying, but you couldn't be more wrong. The Switch has captured the hearts of working adults who can't sit in front of a TV for hours on end.
 
The Switch has captured the hearts of working adults who can't sit in front of a TV for hours on end.
It is a funny line between adults and overgrown kids, something to do with intelligence, I think.
 
The Switch has captured the hearts of working adults who can't sit in front of a TV for hours on end.
It is a funny line between adults and overgrown kids, something to do with intelligence, I think.

Your avatar is a cat licking it's genitals and you're challenging the maturity of other people?
 
Lunatics, 90% of Nintendo users are kids under 14, and that Doom game is incredibly violent, way outside of that age bracket.
I played Unreal Tournament when I was below 10 and now I am going to kill people on the street cause it's OK.
 
The Switch has captured the hearts of working adults who can't sit in front of a TV for hours on end.
It is a funny line between adults and overgrown kids, something to do with intelligence, I think.

Your avatar is a cat licking it's genitals and you're challenging the maturity of other people?

Just to clarify, the cat is licking its leg, not its genitals. ;)
 
According to one Wall Street Journal report, though, Nintendo's recent embrace of the more "mature" side of gaming is a deliberate attempt to appeal to a wider audience and attract more publishers to the platform

Lunatics, 90% of Nintendo users are kids under 14, and that Doom game is incredibly violent, way outside of that age bracket.

95% of all statistics are made up on the spot.
 
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