Dragon Age: The Veilguard actress defends game, says people wanted BioWare to fail

I'm a big fan of the DA series, though I have yet to play 'Veilguard'. I do, however, certainly understand it coming under fire after reading:
"Some people were put-off Veilguard by what many called a political message that tries too hard – the infamous misgendering apology scene involving the push-ups certainly received a lot of attention. The use of the term "non-binary" in a fantasy setting didn't go down too well, either."
Keep that sh*t all the way out of fantasy gaming. Stop trying to appeal to the infinitesimally small fringe group that don't comprise the majority of your sales. It is a fantasy game, set in the days of yore, with dragons, magic, monsters; a time when these politicized ideas were non-existent. The only thing these terms - misgendering, non-binary - have at all in common with fantasy gaming is that they, too, are make believe.
 
She's right, Veilguard definitely had a hate train and culture warrior gooner squads definitely had it out for the game from the get go. It was obvious from a lot of their anti-woke comments that they were just tourists and really weren't familiar with the series at all. "Paul Ryan's favorite band is Rage Against the Machine" levels of ignorance.

But they weren't entirely wrong outside of their sad "never seen a woman that isn't a waifu" gooning.

Dragon Age slipped a bit with each of its entries, but ultimately the first 3 games were solidly in RPG territory and took itself relatively seriously and really went for immersion.

Veilguard dropped all that and went with an ultra gamified hack n slash formula with little roll play and broke a lot of the continuity of the series by not bringing the keep forward and just vaguely writing around world states. They expected Dragon Age fans to just show up for the name and I am glad that they couldn't take the fanbase for granted.

So was the game a "victim" of the culture war? Yes. Would it have failed outside of any culture war BS? Likely also yes.
the game failed because it couldn't pull off being trans, gay etc without sounding like a cringe, untrained virgin that has never successfully pulled off a single inuendo, ever. it's a socially awkward game and you'd have to be a weirdo to enjoy that kind of dialogue. nothing to do with a culture war. nobody wants to hang out with people that act like that besides themselves and even then it's still debatable.

it failed because it's a weird game that nobody wants to play. it's just like high school. if you're weird and cringe nobody is going to want to hang out with you and if you're awesome people will love you. this games dialogue is like watching steve urkel trying to be stefan urquelle while still looking like steve urkell.

"hate trains" don't spawn out of nowhere for no reason.
 
Consequences. It got banned in the biggest arab countries with wealthy gamers like the Gulf states....all due to its stupid fixation on gender politics that had no place in a fantasy game like this. They should have focused on what made Dragon Age great, the dark story and well written characters. The writing was atrocious.

all arabs and muslim gamers boycotted it. Reap what you sow
 
Noshit... gamers are going to be extremely angry if you bring your WOKE **** to us. Gamers have there own "world" where woke bullshit will never be allowed. talking about this **** here doesnt make any sens. just bury the woke and stop posting about it.

 
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