1. TechSpot is dedicated to computer enthusiasts and power users. Ask a question and give support. Join the community here.
    TechSpot is dedicated to computer enthusiasts and power users.
    Ask a question and give support.
    Join the community here, it only takes a minute.
    Dismiss Notice

Epic Games CEO promises a 'retreat from exclusives' if Steam lowers its revenue share...

By Polycount ยท 45 replies
Apr 25, 2019
Post New Reply
  1. ShagnWagn

    ShagnWagn TS Guru Posts: 684   +511

    I would rather have a cheaper price than some worthless "frills" for a launch client. I suppose some don't think so. Instead I say to let them pay that extra for a subscription service for those frills.

    I just want to be able to launch and play my game. Without forcing me to be on the internet. Is that too much to ask? And if the company goes belly up or disappears (or an outage), I still own and can play my game.
     
  2. etempest

    etempest TS Rookie

    CEO "promise" doesn't mean they will actually do it, or change there mind latter.
     
  3. Kibaruk

    Kibaruk TechSpot Paladin Posts: 3,761   +1,152

    Complain to developers, not the platform they choose ;)
     
  4. Morris Minor

    Morris Minor TS Booster Posts: 89   +39

    in steams terms they say if it were to shut down you will be able to download all your games drm free
     
    failquail likes this.
  5. Morris Minor

    Morris Minor TS Booster Posts: 89   +39

    One thing I have noticed over the last few weeks, steam have had some good weekly sales. good games at really good prices.

    personally its all about convenience, when I boot up my pc I open steam and scroll through my 500 odd games to see what to play. I'm already invested, I don't want other launchers.
     
  6. mgwerner

    mgwerner TS Booster Posts: 66   +44

    "Why do people not understand that Steam offers crap?"

    FIFY
     
  7. mgwerner

    mgwerner TS Booster Posts: 66   +44

    And you believe this? In that case, wanna buy a bridge?
     
  8. ShagnWagn

    ShagnWagn TS Guru Posts: 684   +511

    In terms of your reference to a bridge - that is if someone else offers one, as in their offer. In this case, I was sharing my opinion. How does your post correlate? Mind to share your insightful wisdom among us? Or were you just attacking me?
     
    Panda218 likes this.
  9. Icechip

    Icechip TS Rookie

    I think its more they dont want Steam to make a bigger profit from new games. Thing with steam/gamers they like to go to one place to get there games/ there library in once place. Even tho its exclusive titles still but selling non exclusives still end up going to steam.
     
    Last edited: Apr 26, 2019
    Morris Minor likes this.
  10. mgwerner

    mgwerner TS Booster Posts: 66   +44

    Simply made in jest, as in normal conversation around the water cooler.
     
  11. failquail

    failquail TS Enthusiast Posts: 25   +17

    It's probably my stubborn side showing through...
    But at this point, Epic could halve their prices and I'd still shop elsewhere.

    Their aggressive anti-consumer practices to FORCE me onto their platform has burned all bridges for me.
    I'll happily wait and even pretend games don't exist until they're sold elsewhere now. (Steam preference, but I don't care which store, just as long as it's not epic.)

    And for this claim that they'd drop exclusivity if steam changed something? I don't believe you, you burned the bridge already...

    *sigh*
    Just releasing games on epic at a lower pricepoint plus their previous free monthly games thing would probably tempted me onto their store with a bit of a grumble. (after all I have games on steam/uplay/origin/ and some direct dev-only downloads (ie kerbal space program). Not being on steam isn't the issue)
    But now they've engineered a situation where I'll actively avoid using their store, even if it means I miss out on games entirely... That takes skill.
     
    Last edited: Apr 26, 2019
    Axiarus, Morris Minor and m4a4 like this.
  12. Polycount

    Polycount TS Evangelist Topic Starter Posts: 1,691   +380

    There are a great many reasons one would choose to use Steam over Epic, and very, very few of them have anything to do with emotional attachment.

    I'm not going to lie and say nobody is emotionally attached to Steam - it's obvious that a vocal minority is (review bombers, though not all fall into this category).

    But, for me, it comes down to the following reasons:

    • Forcing me to buy a game from one platform is not competition. This makes me not want to buy from them out of spite. But this is only maybe 5% of my reasoning. After all, I buy from Origin, Uplay, and GoG all the time, because their platforms have a decent-enough set of features, frequent sales and freebies, a cohesive interface, and -- perhaps most importantly -- the games sold there as exclusives are usually first-party games, made by that company or its direct subsidiaries. That's acceptable to me. You want our games, you use our platform. Epic's exclusives are not made by them, and were often available for pre-order on Steam far before Epic snagged them.
    • The 12% revenue cut is having zero impact on me, as a consumer. The savings, with the exception of Metro Exodus (a PR stunt more than anything, it seemed), are not being passed on to me. Start offering me games at $50 or less (or remove MTX) and maybe I'll change my tune.
    • Epic's storefront and feature set sucks. Bad. And it isn't getting better for, what, a year? I forget what their roadmap looked like, but key features (like a shopping cart) aren't coming for months and months. The search function is extremely limited, too.
    • I don't trust Epic as far as I can throw them with my game library. Hackers have tried to get into two of my Epic accounts on multiple occasions, and I wasn't even allowed to delete my account when I asked. This is a personal experience thing, though, and I readily admit that not everybody has these issues (but they do seem to be more common than I thought). For all of their faults, I've never had that issue with Steam, Uplay, Origin, or GoG - ever.
    Don't get me wrong, I love Steam. Despite all of Valve's alleged nonsense, I think they're one of the few decent, player-focused companies out there. But I don't let that get in the way when it comes to where I actually buy my games.

    Take Cyberpunk 2077, for example. CDPR has already said it won't be exclusive to any one platform, including their own (GoG). But I'll still buy it there because I want to support the devs directly and it's DRM-free - I'm not going to buy it on Steam just for the sake of misplaced platform loyalty.

    Hopefully this sheds some light on the "anit-Epic" side of things, if you want to call it that (in reality, I just want Epic to start offering real value).
     
  13. tacobravo

    tacobravo TS Rookie

    Steam might be charging 30% but they don't make money off of keys sold outside steam.

    From: https://partner.steamgames.com/doc/features/keys

    "Steam keys are meant to be a convenient tool for game developers to sell their game on other stores and at retail. Steam keys are free and can be activated by customers on Steam to grant a license to a product.

    Valve provides the same free bandwidth and services to customers activating a Steam key that it provides to customers buying a license on Steam. We ask you to treat Steam customers no worse than customers buying Steam keys outside of Steam. While there is no fee to generate keys on Steam, we ask that partners use the service judiciously.

    For more information on how keys work for customers, visit the customer facing support site here."
     
    m4a4 likes this.
  14. lexster

    lexster TS Addict Posts: 283   +137

    This is is laughable. If I were Steam, I'd tell Epic to go jump off a cliff.
     
  15. Axiarus

    Axiarus TS Evangelist Posts: 439   +257

    *eyeroll*
     
    lexster likes this.
  16. Morris Minor

    Morris Minor TS Booster Posts: 89   +39

    its in their terms and conditions
     
  17. ghostf1re

    ghostf1re TS Guru Posts: 407   +260

    Not a chance. Half-Life was a game for those of us in our 30's and 40's. Younger gamers are not crying out for another HL, like those of use that were old enough to play it when they came out. While I'd love to see another HL title drop, I don't believe the hype would do a single thing to Fortnite or any other industry leading game.
     
  18. Evernessince

    Evernessince TS Evangelist Posts: 3,900   +3,346

    Steam already gives a better then 25/75 split to bigger devs.

    https://variety.com/2018/gaming/news/valve-revenue-split-changes-1203078700/

    If your game has over 50 million USD in sales you get a 20% split. That's far better then the Apple App store or google play and steam provides a crap ton more features then either of those guys.
     
  19. erickmendes

    erickmendes TS Evangelist Posts: 567   +246

    They should have bought NetFlix too while it wasn't that big it is now... If MS had Netflix and Valve under it's umbrella, it would be really strong on these playing fields now... Valve could be the "MS Store" for games not only for Windows but also X Box (as MS is trying to make it now with the Ms Store, but will take a long time to traction, if any...).

    If only MS had someone with vision, but it seems like MS lost it's capacity to predict things just before the smartphone revolution.
     
  20. Polycount

    Polycount TS Evangelist Topic Starter Posts: 1,691   +380

    I hear people say this sort of thing often, but it assumes that Microsoft would keep their hands out of the cookie jar, so to speak.

    How do we know Valve/Netflix didn't get to where they are only because they remained (relatively) independent, without a corporate giant controlling them?

    Food for thought. For all we know, if Microsoft bought Valve or Netflix, both companies would be absolute garbage today.
     
  21. techdaz

    techdaz TS Rookie


    * That could be correct, given Microsoft has had a past with shady / failed business models compared to Apples success. For a purchase to be successful, Microsoft would have to keep its hands out of the core business models that made Valve successful etc.
     

Add your comment to this article

You need to be a member to leave a comment. Join thousands of tech enthusiasts and participate.
TechSpot Account You may also...