First gaming handheld featuring Intel's Lunar Lake chips has been spotted

emorphy

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Why it matters: Intel's next-gen Core Ultra Series 2 Lunar Lake chips are designed for thin and light platforms, and at least one manufacturer has taken notice. Chinese company Shenzhen Weibu plans to use Lunar Lake in its upcoming GP10 gaming handheld. If successful, it could open a new chapter for Intel in this space. But Weibu isn't a big player, so much is riding on its release.

Intel has tried to dethrone AMD's Ryzen Z1-series chips as the dominant supplier for handheld gaming consoles running Windows 11 with little success, but that may change with this year's expected release of its next-gen Core Ultra Series 2 Lunar Lake chips. Looking at the predicted specs, they appear power-efficient enough to run a handheld gaming PC and designed for thin and light platforms.

At least one manufacturer, Chinese company Shenzhen Weibu, thinks so: First sighted by PC World on the Computex 2024 product brochure website before being taken down, it is the first company to state that its upcoming gaming handheld, the GP10, will be powered by the Intel Lunar Lake CPU platform. The Computex show begins the first week of June and, as the brochure indicated, Weibu will be there with the handheld PC.

The listing revealed a few specifications, including a 10.95-inch touchscreen with a 1920 x 1200 resolution and a maximum refresh rate of 120Hz. The GP10 can be configured with up to 64 GB of LPDDR5x memory, which should run between 7500 - 8533 MT/s. The screen is in the middle of the device with two joysticks on the sides, which might feature a detachable form factor.

Weibu isn't a big name in the handheld gaming space – in fact, PC World believes this might be its first handheld gaming PC. The manufacturer's main line of business is to provide OEM/ODM services.

How well the GP10 performs at its debut could be telling for Intel, which suffered a black eye after the MSI Claw had performance issues with the Intel Core Ultra 7 155H processor – though it has since seen improvement thanks to frequent software updates.

Plenty of digital ink has been spilled on what to expect from Lunar Lake. The Core Ultra 200V CPUs are expected to feature up to 4 P-Cores based on the Lion Cove core architecture and there will be up to 4 LP-E cores based on the Skymont core architecture. A new NPU will deliver over 100 TOPs of total platform compute for AI workloads. The TDPs will range from 7-11W and up to 15-28W, while the Xe2-LPG iGPU cores will be based on the Battlemage graphics architecture.

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Does a gaming handheld need 64GB of memory? It looks like this Chinese company is trying create a device that could run open source LLMs more than gaming.
 
Does a gaming handheld need 64GB of memory? It looks like this Chinese company is trying create a device that could run open source LLMs more than gaming.
So it seems like we are in the middle of memory requirements "doubling" again. 8gigs was fine for everyday computing and 16 was for gaming. For APUs, if you're going to be gaming, you really should be dedicating 8gigs of your memory to the APU which pushing the number to 24GB of ram, which sounds weird so might as well bump it to 32.

64 gigs? Idk. Maybe, but not right now. 32gigs becoming the minimum standard for a gaming PC is coming soon and I wouldn't build any PC these days with less than 16GB.

One trend that I noticed in handhelds is that the most power integrated graphics come with the most powerful CPUs. The 780m, AMDs current fastest GPU on an APU, only comes with their fastest chips. If this company sticks 64gigs on there then you could have a pretty nice portable workstation.

8 cores might not be a ton of cores anymore and the efficiency cores confuse that metric further, but there is a lot of power tucked away in those highend consumer mobile chips
 
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