Data caps are still a very big thing in the US. I'm stuck behind one. I have zero interest in downloading these games. I've got 250mbps download, about 10mbps upload (the upload sucks, it usually sits around 6-7mbps) and a 1.2TB data cap.
130GB game would take me, depending on connection speed and server connection, 1.5-2.5 hours and require 11% of my data cap. In a normal month (without a game download) my family can easily hit 90% of the data cap. That's 1080GB. I wouldn't have enough of my data cap left to download a 130GB game without exceeding the cap and then getting billed an extra $10 per 50GB (capped at something like 500GB, after that you won't get billed anymore, so that's up to an extra $100 a month). So I don't bother with games that require large amounts of data.
I'd love to pay for a physical copy of a game, even if it comes on multiple blu-ray discs - 50GB blu-ray disc means 3 discs for a 130GB game. I know people would cry that physical media is slow with the readers, but if that's the case, then don't use it and go with digital. A physical copy would just give those that don't/won't/can't download the game another option.
With a physical copy I could install the game from the discs and any updates/patches can be downloaded. It won't happen, of course, because devs won't want to pay for physical copies because why cut into the profit lines of selling the game for $70 digitally instead of only making maybe $40 off a $70 sale after costs of physical copies are factored into it.