GTA VI is still set to launch in fall 2025, but no word on a PC version yet

midian182

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A hot potato: Many big games fail to launch when they're supposed to, delayed as developers realize they need more time to ensure their work doesn't arrive in a Cyberpunk 2077-like state. Grand Theft Auto VI, one of the most anticipated titles in years, is still set to release in fall 2025. Unfortunately for PC owners, there's still no word when the PC version will get here.

Take-Two Interactive, the parent of GTA dev Rockstar, lists its future releases in the company's latest quarterly report, including GTA VI. The release date of fall of 2025 is unchanged, as are the platforms it will be available on at launch: PS5 and Xbox Series X/S.

When the GTA VI trailer blew up the internet in December, Rockstar Games posted a press release confirming that the latest entry in the franchise would not be coming to the last-gen PS4 or Xbox One consoles, which isn't surprising. What was surprising, however, is that only the PS5 and Xbox Series X/S are mentioned in the statement – nothing about a PC version.

Rockstar has a history of doing this sort of thing with the GTA games. It took seven months for GTA 3 to arrive on PC, eight months for San Andreas, eight months for GTA IV, and then there was GTA V, which took almost two years to hit the platform following its console launch. Even Red Dead Redemption 2 took over a year, landing on PS4 and Xbox One in October 2018 before arriving on PC in November 2019.

In May, Mike York, a former developer at Rockstar, told IGN that the reason PC ports come later is because the company wants to prioritize what it sells. "Most of the time, especially in the past, PlayStation was the big seller. PlayStation was the console to have. It sold more than any other console for the most part. Everybody's playing PlayStation," York said. The complications in building a PC version for multiple hardware configurations and the testing it involves is a big factor in why PC versions of Rockstar's titles arrive much later.

Take-Two is refusing to say whether GTA VI is still in its core development stage or close to testing. It's also been avoiding questions about the lack of a PC version at launch. It undoubtedly will arrive on our favorite platform at some point, but when that will be is anyone's guess.

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They'll put it on the Series S which is piece of junk as newer games are showing but they won't launch it for PC until a year afterwards.
 
They'll put it on the Series S which is piece of junk as newer games are showing but they won't launch it for PC until a year afterwards.
Well this blame falls on Microsoft, not Rockstar, because Microsoft requires all games released on the X to also support the donkey S.
 
Here's a hot take: What if they never bring it to the PC?

Ignoring the fact R* has always been a console first developer, GTA V on current consoles was given a graphics engine update and gained Ray Traced shadows and reflections. There are also content such as Hao's Special Works, the Karin S95 vehicle and Chameleon Paint that never come to PC.

The best version graphically and feature wise of the game is the PS5 version, and R* is happy to leave it as such.
 
Here's a hot take: What if they never bring it to the PC?

Ignoring the fact R* has always been a console first developer, GTA V on current consoles was given a graphics engine update and gained Ray Traced shadows and reflections. There are also content such as Hao's Special Works, the Karin S95 vehicle and Chameleon Paint that never come to PC.

The best version graphically and feature wise of the game is the PS5 version, and R* is happy to leave it as such.

As a PC-first gamer, and a GTA fan, this really doesn't bother me.

I got GTA V on 360 at launch, and when it released for PC roughly 2 years later, I picked it up for PC and never looked back. So long as my GTA Online character transfers over (as it did with GTA V moving from 360 to PC), purchasing the game again really doesn't matter for the amount of gameplay I'd be getting out of it. Annoying? Sure, but not to the point of refusing to play the game for however long it takes to release for PC.
 
Here's a hot take: What if they never bring it to the PC?

Ignoring the fact R* has always been a console first developer, GTA V on current consoles was given a graphics engine update and gained Ray Traced shadows and reflections. There are also content such as Hao's Special Works, the Karin S95 vehicle and Chameleon Paint that never come to PC.

The best version graphically and feature wise of the game is the PS5 version, and R* is happy to leave it as such.
Lol talk about a worthless waste of resources. "Hey guys did you see what cyberpunk did?"
 
GTA V sold 200 million copies worldwide since launch although I can't find data on how many copiere sold directly on PC.
Read dead redemption 2 sold 65 million copies total. The roi for porting to PC to multi fold greater.
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Statista
Estimates the market at $45.8 billion in 2023 and $48 billion in 2028, but predicts that growth will slow due to consumers switching to console gaming
Research Nester
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So it means for ROG ally and valve handheld, is also hard to port to? Because they have one specific processor
 
In May, Mike York, a former developer at Rockstar, told IGN that the reason PC ports come later is because the company wants to prioritize what it sells.

BULLSHT. you just want to cash in on the millions of PC users who are going to go buy a console just for GTA 6..... then buy the PC copy
 
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