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Here is what happens when a father makes his son play through video game history

By Shawn Knight · 20 replies
Dec 11, 2014
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  1. When Andy Baio's son was born in 2004, he decided to conduct an experiment. As a video game fanatic that was born in the golden age of arcade gaming and played through each subsequent generation as he grew up, Baio...

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  2. Awesome story! It's absolutely the way I would like my future kids to approach old school games.

    Hence why I'm glad I still have all of my original consoles from NES to Now. =)
    Ryker Tong likes this.
  3. Sweet
  4. Skidmarksdeluxe

    Skidmarksdeluxe TS Evangelist Posts: 7,968   +2,867

    Poor kid. I wonder if he's allowed to indulge in healthy normal kid activities...
  5. TrueBooleanFals

    TrueBooleanFals TS Member Posts: 76   +12

    No... No he isn't... /sarcasm
    Really, people these days...
    CanadEan84 and Ryker Tong like this.
  6. Realtekkie

    Realtekkie TS Rookie

    Too bad his father wasn't way over-excited about math, science or reading instead.
  7. cliffordcooley

    cliffordcooley TS Guardian Fighter Posts: 9,161   +3,259

    Hahaha - kid could have finished college by the age of 10.
  8. TekGun

    TekGun TS Booster Posts: 160   +24

    Judgemental much, how do you know he isn't?
    Ryker Tong and cliffordcooley like this.
  9. MilwaukeeMike

    MilwaukeeMike TS Evangelist Posts: 2,837   +1,180

    probably because the kid beat more games in a year than any other kid did in 5 years. Although any kid who can beat games that quickly probably doesn't have much trouble with grade school math and science.
  10. scorpian007

    scorpian007 TS Enthusiast Posts: 52   +18

    I always thought about doing something like this if I ever had a kid. Make them okay through all the classic dos games from the 80s and 90s. I still have all my old consoles too
  11. cliffordcooley

    cliffordcooley TS Guardian Fighter Posts: 9,161   +3,259

    Maybe we should force the game developers to play all the old school games. Maybe just maybe they would learn to make games worth playing. At least that way they would learn which games they liked playing and quite possibly be influenced to make their games better.
    Spykezxp, Arris and TomSEA like this.
  12. Tekkaraiden

    Tekkaraiden TS Evangelist Posts: 997   +93

    I think we should do the same to the publishers.
    Spykezxp and Arris like this.
  13. cliffordcooley

    cliffordcooley TS Guardian Fighter Posts: 9,161   +3,259

    Publishers should be required to prove they have a love for games (not just a need for money). That is before they are given power over which games live or die.
  14. SNGX1275

    SNGX1275 TS Forces Special Posts: 10,729   +409

    He is a kid, and he played old games. I was born in 1980 and I didn't have a NES until like 89.. but a lot of my friends did (released in 85 in the US), they were crazy good at games. When I was about 24 I bought a few old NES games off ebay that I never got to play when I was a kid, I was pretty bad at them. I think kids are naturally gifted at learning those games.

    /I'm still amazingly good at Super Mario Bros (1)
  15. risc32

    risc32 TS Addict Posts: 209   +96

    This is cool I have kids and doing something like this had crossed my mind, but it never got done. my kids did play a fair bit of nes mario and other 8bit era games, plus some ps2 stuff. the results seemed to be that they liked most of the older stuff and would play more but the biggest take away seemed to be that the older games were much harder than the current stuff they play. no endless lives or continues, often one or two slip ups and your starting over. and not from that level, all the way over. no wonder I used to sweat bullets while taking on level 8 castle in mario bros.
    SNGX1275 likes this.
  16. cliffordcooley

    cliffordcooley TS Guardian Fighter Posts: 9,161   +3,259

    No wonder I still hate dying in MMO's, even though you can re-spawn and try again. I came up where dying was a thing you tried not to do. Games today seem to be built around the concept of dying 100 times during a single boss fight.
    gingerbill and Arris like this.
  17. SNGX1275

    SNGX1275 TS Forces Special Posts: 10,729   +409

    Yep, if you didn't survive 8.3 big, you were in for a rough time. Hell, if you didn't make it out of 8.1 big you were in for a tough time. It can be done for sure, but having fire power to kill the hammer dudes was very beneficial. Toughest to time is that last guy before koopa, if you can run under him then awesome!, the only alternative is to not lose firepower before then (which is difficult)..
  18. Arris

    Arris TS Evangelist Posts: 4,686   +350

    Probably why Dark Souls was a bit of a niche game ;)

    Limited lives and "earning" lives was the way back in the day.
    "Do you want to continue? Yes / No" usually meant spending more pocket money. Some improvements to the die/retry formula are welcome but there certainly isn't the same in game consequences there used to be.
  19. gingerbill

    gingerbill TS Addict Posts: 233   +59

    lol , I'm the same , it hurts me in games I try so much not to die , it's just a habit . Especially as EQ and ultima online trained me not to die as well as growing up playing in the arcade's.
  20. DAOWAce

    DAOWAce TS Booster Posts: 261   +39

    Now if only I owned all the old consoles instead of my father (bought for me, but I don't 'own' them), I could do the same to my son/daughter..

    Shame he let my sister's kid use them, who was highly destructive. Suppose I can be glad it was only the NES and related games/peripherals and my Genesis and later things are safe away in storage.
  21. SeiveD

    SeiveD TS Enthusiast Posts: 37

    "In the end, Baio found that the experiment certainly had an impact on the types of games Eliot likes now. In addition to Minecraft (which virtually every kid gamer enjoys), Eliot has a knack for difficult games that challenge those 2-3 times his age – and he’s really good at them, too."

    How do we know the kid wouldn't have turned out like this anyway? "Correlation is not causation" is a phrase some people like to throw around. It seems relevant here. Also, Minecraft is loads of fun. Yay.

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