Hidden Fallout 76 'dev room' reveals a human NPC, unreleased items, and more

Polycount

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Remember when Bethesda Game Director Todd Howard said Fallout 76 wouldn't have any human NPCs? Well, it appears that might not be true after all.

As is the case with several open-world RPGs (especially Bethesda titles) Fallout 76 appears to have a hidden "dev room" that wasn't removed from the game before launch. As the name implies, these rooms are usually intended for developers to experiment with various items, NPCs, and objects without affecting the rest of the game.

Typically, the rooms will have content that was cut from the main game, or content that is expected to arrive at a later date. In most cases, the areas can only be entered via console commands (making them PC-exclusive), but some Fallout 76 players have found a way around that restriction.

Fallout 76's hidden room contains a wide variety of buildings, crafting tables, and what appears to be every item in the game; including a few unreleased ones. Most interestingly, players also discovered a human NPC named "Wooby" standing directly in the center of the area.

One of the primary complaints players have with Fallout 76 is its lack of traditional, quest-giving human NPCs. Though Wooby could only exist as a practice dummy for devs to test weapons on, it's also possible that Bethesda is planning to introduce him -- or human NPCs in general -- into the game at a later date in response to player feedback.

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Even if we assumed that they added NPCs and fixed many of the game's systems, that would not change the fact that the content that already exists in the game is below average. This game was done the day it released and no amount of patching will fix it.
 
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Christ, Bethesda cant even get the lack of NPCs in their game right without screwing it up. Does bethesda just employ a hundred monkeys eating bananas and a single underpaid modder who actually codes their games in addition to being the janitor?
 
Christ, Bethesda cant even get the lack of NPCs in their game right without screwing it up. Does bethesda just employ a hundred monkeys eating bananas and a single underpaid modder who actually codes their games in addition to being the janitor?

No, the monkeys are on rent from the suave shampoo testing facility so they are more part time.
 
Christ, Bethesda cant even get the lack of NPCs in their game right without screwing it up. Does bethesda just employ a hundred monkeys eating bananas and a single underpaid modder who actually codes their games in addition to being the janitor?
It's not all incompetence, I think they just don't care about the product cause they think fans will buy whatever garbage they put out and they are right to an extent. Only in rare situations there's a blacklash and now they are in full damage control mode.
 
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