How to Optimize Your Internet Connection for Gaming

The only winning move is not to play: eschew multiplayer, embrace single player; reject trending games, replay classics.

Other than that, the single best investment I made in my house was to have an electrician wire all the rooms up with an ethernet port. Easier and cheaper than I thought it would be, and once COVID hit, priceless for WFH (which for me involves remoting into a work PC with a TeamViewer-esque program).
 
Don't forget to mention that it doesn't matter how fast your connection is to your ISP as soon as anything goes outside your country you have absolutely no control over the routing of your packets you can complain to your ISP but they may or may not do anything about it (specially when you live in a tiny country at the bottom of the world aka New Zealand)

You do know that New Zealand owns about half of the Southern Cross fiber, yes? It is one of the highest bandwidth cables in the OECD And, has some of the fewest hops to the US, as well as the EU of any international cable.
 
I stopped reading when you mentioned that people should have at least 30Mbps download speeds. Sure, it's nice to be able to download patches and whatnot faster, but when it comes to actually playing the games, bandwidth is essentially irrelevant.
 
Not saying gaming isn't doable on wifi just that its better wired.

When given the choice between the two I would always choose a wired connection. My usage is on a desktop computer so its my personal preference if you are gaming on a laptop which is something I don't do then you live with it.

I'm in Canada on a 1Gbps Fiber connection.
I agree.
Given the choice, I would always take wired connection too, but as to where my fiberbox is and where I choose to have my office, the hazzle of cable management between my computer, Apple TV etc.is just not worth.
 
One quick way to improve your wifi speed. move your wifi adapter closer!

of course this method only works with a USB-based WiFi adapter. get yourself 2m long USB cable (6 feet for you guys) and place your USB adapter far away from your steel box desktop. 2m / 6ft doesn't sound like much, but when we're talking about WiFi every inch matters!
 
You do know that New Zealand owns about half of the Southern Cross fiber, yes? It is one of the highest bandwidth cables in the OECD And, has some of the fewest hops to the US, as well as the EU of any international cable.

and yet pings are still shite to the US and the EU it goes to OZ and from there it's a who knows where and how situation
 
Have you bothered to do a traceroute?
yeah been there done that, hops 14 177 ms 195 ms 182 ms 2606:2e00:0:a0::4 to techspot you have to remember NZ is a long way from the US or the EU and even with fast fiber it still takes a while for data to get there
 
yeah been there done that, hops 14 177 ms 195 ms 182 ms 2606:2e00:0:a0::4 to techspot you have to remember NZ is a long way from the US or the EU and even with fast fiber it still takes a while for data to get there
Uh... I am an Aussie, now living in NZ. I also used to work at Singtel as a systems engineer before I retired. Part of my job was monitoring the Juniper router for congestion planning. So I think I know a bit about what you are speaking of.
 
Ultimately, Ping is going to be limited by the speed of the connection from the ISP. For example, if you have a 100 Mbps internet connection and 1000 base-T ethernet, the bottleneck will be the internet connection. Ping, like the speed of the connection to the internet, no matter how you are connected to your home network, I.e., ethernet or WiFi, will be limited by the 100 Mbps internet connection.
I think you are getting mixed up between latency and bandwidth which are very different things. Your ping could by better on 100mbps line than on 1000mbps.
 
Forget it on satellite internet.

I tried about six rounds of Team Deathmatch, from the Cook Islands, early last year. It was all satellite then, phone, internet, government - everything.

Internet access is free - just about nowhere. Hotels charge for it like the old days, and its about $10 USD/GB (combined upload/download). My customer couldn't believe I was browsing YouTube at will, and I burnt up my purchased bundle by the second or third day.

It was *possible* to play TDM, which is why I stuck it out for half a dozen games, but I didn't bother again, for the rest of my trip. It wasn't a great experience, and I do not recomend it.

My Sat-phone is of the LEO type, and THAT is low latency, even on the Cookies. But I'm not paying to game on that. That comes out of my own pocket.

I believe the new LEO networks are about to change the lives of many remote communities, but I'm unaware of the cost.

FWIW - The Cookies now has its first Submarine Cable up and running.
 
My point is not if there was jitter or not.

The jitter is less on a wired connection and generally more stable pings since you don't have to deal with interference. And all the other things that affect wifi.

You're experience while great doesn't change the fact Wired > Wifi.

Facts are facts!

Again agree;

Interference, complete drop-outs, congestion, re-transmissions, potential security issues, and all the fun & high jitter that goes with that simplex medium.

Incomparable to a good wired fully-duplex link.
 
Moar bandwidth does not make latency improve.

Do you mean to say MORE bandwidth, does not improve latency?

Or do you mean to say an increased bit-rate (bandwidth is somewhat of a mis-nomer), does not improve latency?

Or are you implying that having a higher bit-rate connection does not improve the gamers / users overall online experience? If so, try dropping back to a 64kb/s connection and let me know how you got on.

Moving to newer / higher rate connections, (sometimes transiting new nodes) can often improve your latency. Case in-point - when I moved from VDSL to fiber at one property, I noted that the routes through my ISP improved by about 8ms, and I mean internal to the ISP, not including my improvements due to the new access technology itself (fiber), which was also better, as you might expect.
 
I tried about six rounds of Team Deathmatch, from the Cook Islands, early last year. It was all satellite then, phone, internet, government - everything.

Internet access is free - just about nowhere. Hotels charge for it like the old days, and its about $10 USD/GB (combined upload/download). My customer couldn't believe I was browsing YouTube at will, and I burnt up my purchased bundle by the second or third day.

It was *possible* to play TDM, which is why I stuck it out for half a dozen games, but I didn't bother again, for the rest of my trip. It wasn't a great experience, and I do not recomend it.

My Sat-phone is of the LEO type, and THAT is low latency, even on the Cookies. But I'm not paying to game on that. That comes out of my own pocket.

I believe the new LEO networks are about to change the lives of many remote communities, but I'm unaware of the cost.

FWIW - The Cookies now has its first Submarine Cable up and running.

Only game that works well for me on satellite for online play is Payday 2. Not sure how those geniuses did it, but it's actually great with no rubberbanding.
 
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