Intel unveils Project Alloy, a wireless augmented reality headset

By Shawn Knight · 6 replies
Aug 16, 2016
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  1. Today’s top virtual reality headsets are quite capable but they rely on pesky cables that tether you to a PC. Such experiences are said to be incredibly immersive but require said tether due to the immense amount of processing power and data that needs to be pumped to and from the visor.

    There’s also the issue of control / hand tracking in the virtual world as well as the fact that you’re totally oblivious to the real world around you and the people / objects in it.

    Given these limitations, it’s no surprise that we’re seeing some major players shift their attention to augmented reality. Such was the case on Tuesday during the keynote at the Intel Developer Forum (IDF) where Intel CEO Brian Krzanich unveiled a new “mixed reality” headset called Project Alloy (Intel is describing it as VR but it’s more AR).

    Intel’s reference design headset has a lot more in common with Microsoft’s HoloLens than it does the Oculus Rift or the HTC Vive. For starters, it’s a self-contained unit meaning all of the hardware needed for processing, (RealSense) cameras, sensors and the battery are built into the unit (no tether).

    Intel gave a brief demo during the keynote where it revealed its plans for Project Alloy. Unlike the competition, Intel isn’t planning to manufacture the wearable itself. Instead, they’re aiming to open both the hardware and APIs to allow developers and partners to create their own branded products using the Alloy design.

    Unfortunately, that won’t happen until the second half of 2017 at the earliest but it’s still an important step forward in the AR / VR universe.

    Permalink to story.

  2. Uncle Al

    Uncle Al TS Evangelist Posts: 3,362   +2,008

    E-gad! If they make these things able to connect to your smart phone we'll have those darn pokemon-go *****s everywhere and they might as well be blindfolded!!!!!!
  3. Puiu

    Puiu TS Evangelist Posts: 2,673   +1,106

    I'll be impressed when they actually make wireless display technology that can be used for VR.
  4. mbrowne5061

    mbrowne5061 TS Evangelist Posts: 747   +357

    ...that is literally what this is.
  5. Puiu

    Puiu TS Evangelist Posts: 2,673   +1,106

    it's a self contained unit like the Hololens or smartphone VR. not really "wireless"
  6. mbrowne5061

    mbrowne5061 TS Evangelist Posts: 747   +357

    Now you're just arguing semantics. As far as any layman is going to be concerned, it is wireless. It doesn't need use any kind of tether (except, presumably, when it is charging), so any external communication it is doing is still "wireless".

    It would be like saying your cell phone isn't a "wireless" phone.
  7. Puiu

    Puiu TS Evangelist Posts: 2,673   +1,106

    pretty sure you missed the whole point of my comment. read the others above.

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