Is your system ready for VR?

I never sell unwanted items, I give them to family or friends or charities. No one wants this that I know and I'd be embarrassed dumping it on a charity.
As I said, its not even a decent donation item.
Thanks for the concern but its already written off as a loss. Don't worry, it was cheap.
BTW nice irrelevant link there, if I had a 6 cyl. Engine harness to sell it would be helpful. The rest were books on programming.
 
I never sell unwanted items, I give them to family or friends or charities. No one wants this that I know and I'd be embarrassed dumping it on a charity.
As I said, its not even a decent donation item.
Thanks for the concern but its already written off as a loss. Don't worry, it was cheap.

Okay right, gotcha.
 
I am not an early adopter. I'll be frank, I couldn't afford to. So it doesn't make any difference if my current spec couldn't handle VR.

What I learned from a few "virtual" games hardware (I suppose games are the major purpose of owning a VR right now) I owned, is that being an early adopter is not always exciting. I bought the kinect when it first came out and I sold it about 10mths after having played several titles and grown bored from it. I bought the G27 about 4 years after the famous G25 was introduced, but there were only a few good titles worth playing. Fortunately the recent crops of sim games (I.e. AC, PCars) are getting better, so I am keeping the set in a drawer.

Should the numbers of VR-exclusive games grow significantly, I could see myself getting a system upgrade to be ready for VR. Although I doubt it will be anytime soon.
 
I don't see how they can make a business that is only available to the top 2% of computer owners and of that tiny group only about 1/5th are even interested.

They are doing exceptionally well selling them to just the 2%, seems like a solid business model so far.

http://www.wareable.com/vr/htc-vive-vr-headset-april-2016

The Rift sales will be insane. I assume based on your comments that you have never ever tried VR. Or you could just be right about all us gullible fools who were tricked into the who VR thing. I have to say the demos have been convincing :)
Remove the stupid headgear and I could consider VR.
 
It always baffles me how much hate VR is getting on sites like this by people who've not tried it. Can someone sent out for me why they think that it's just such a bad idea?

My PC is ready and my Vive preordered.
Stupid headgear. Bulky. Besides, I am not sure about VR being good for the eyes. People having headaches is not good news. And on top of that, it's expensive like hell. Period.
 
They are doing exceptionally well selling them to just the 2%, seems like a solid business model so far.

http://www.wareable.com/vr/htc-vive-vr-headset-april-2016

The Rift sales will be insane. I assume based on your comments that you have never ever tried VR. Or you could just be right about all us gullible fools who were tricked into the who VR thing. I have to say the demos have been convincing :)
Bought the dk2 for my youngest and tried it out myself, as did my wife and my older daughter. None of us thought that the experience is worth wearing the junk for any length of time. Even my youngest tired of it after about an hour and took it off and played games without it again. It sits it a drawer since it isn't even a decent donation item.
The link is about the first 10 minutes. Since that its gone down and the number is very low for something that was supposed to be in such high demand. I would expect 15000000 if the hype were true. Also I doubt those same folks will but an oculous too.
Bad for the eyes, it seems.
 
I'm light on the videocard R9 280. I would like to try it out but I want more then just virtual games. I want virtual vacations and more.
 
I am not an early adopter. I'll be frank, I couldn't afford to. So it doesn't make any difference if my current spec couldn't handle VR.

What I learned from a few "virtual" games hardware (I suppose games are the major purpose of owning a VR right now) I owned, is that being an early adopter is not always exciting. I bought the kinect when it first came out and I sold it about 10mths after having played several titles and grown bored from it. I bought the G27 about 4 years after the famous G25 was introduced, but there were only a few good titles worth playing. Fortunately the recent crops of sim games (I.e. AC, PCars) are getting better, so I am keeping the set in a drawer.

Should the numbers of VR-exclusive games grow significantly, I could see myself getting a system upgrade to be ready for VR. Although I doubt it will be anytime soon.
The games that will use it won't be exclusive to it. That would be a developer curring off their nose to spite their face. Vr games are easily done so both vr and standard monitors can use them. Like they did with elite dangerous, arguably the shallowest, most boring 'huge' game in history. For a monitor, it just uses one of the 2 available images, since the two are nearly identical it can be either.
I don't expect any real games to be vr only, but there will be demos that are.
 
When will people realize that VR is just another craze that will soon douse off, just like how the 3D TV/Monitor gaming died away?

No matter how much they tried to hype the 3D glasses-TV-monitor combo, it never took off.

VR is no different. It will soon pass off without a trace.

People just want to sit and play games on their desktop or laptop. That's all.

First of all, create good gameplay. You don't need to have VR or 3D to enjoy good gameplay.

My system is VR ready. More than ready actually. But I'm not interested. Not the least
 
Bought the dk2 for my youngest and tried it out myself, as did my wife and my older daughter. None of us thought that the experience is worth wearing the junk for any length of time. Even my youngest tired of it after about an hour and took it off and played games without it again. It sits it a drawer since it isn't even a decent donation item.
The link is about the first 10 minutes. Since that its gone down and the number is very low for something that was supposed to be in such high demand. I would expect 15000000 if the hype were true. Also I doubt those same folks will but an oculous too.

Sounds nothing like the experiences I have had and witnessed others having. In any case if you and your family aren't into the fun of VR I suggest you take that DK2 kit out of the draw and recover some funds. Contrary to your opinion they are going like hot cakes...

http://www.ebay.com/sch/I.html?_from=R40&_trksid=m570.l1313&_nkw=rift+dk2&_sacat=0

Hot cakes that will soon be cold. It's just a hype. Even you will be bored of it soon and go back sitting in front of your screen and just game on like how you used to do before.
 
Hot cakes that will soon be cold. It's just a hype. Even you will be bored of it soon and go back sitting in front of your screen and just game on like how you used to do before.
When was the last time you bought hot cakes anyways? I haven't bought any in years and it was just 3 then, not exactly sales to write home about. :)
 
Hot cakes that will soon be cold. It's just a hype. Even you will be bored of it soon and go back sitting in front of your screen and just game on like how you used to do before.

It really comes down to game support, so time will tell. I am very keen to jump into my race simulator with the Rift.

Given how well these VR devices are selling I am confident game support will be good, time will tell. I had to buy one for testing anyway so no great loss either way but I remain positive that they will be a success.
 
It really comes down to game support, so time will tell. I am very keen to jump into my race simulator with the Rift.

Given how well these VR devices are selling I am confident game support will be good, time will tell. I had to buy one for testing anyway so no great loss either way but I remain positive that they will be a success.
It's fine to be optimistic, I respect that, but to say a product that sold 15000 units is a success is overstating things.
Products often sell in the millions of units to be successful. I really doubt that 15000 units even approached their break even point.
That's why they only mentioned the first 10 minutes of sales, implying without saying that level of sales was sustained so more would follow. Producers look at consumers as lemmings and treat them that way, hoping that if some see others standing in the line they will believe there is something there worth getting too.

Just out of curiosity why did you have to buy one for testing? Did you use your own funds for that purchase? Will you be reimbursed?
When I bought 28 iGen presses for a company I worked for, I used the company account to make the purchase, but those are $725,000.00 a piece.
 
I feel quite indifferent to VR, it probably looks awesome but I just don't feel like there's enough to captivate the public yet.

My PC has an i5-4690, a GTX970 SC and 8GB RAM @ 2400MHz but I doubt this could run most games at 1440p90, I'll wait until this can be handled by a single upper-range GPU, maybe the GTX 1070 or I may even have to wait until the 1170, but this isn't an issue for me. There's also very few games that support VR, most have a mod, plugin or have VR support in development but I don't think it's enough to warrant the investment.
 
VR? Why? Don't need VR. If I want some reality I will open my front door and walk out into the real life.

A game is a game, and since I only play old DOS games in DOSBox with max resolution 640*480 with UniVESA driver loaded, I don't need anything bigger than integrated graphics.

That said, I just ordered parts for a new build including a Geforce GTX950Ti, but this is not for gaming, will only be used for videoediting.
 
I'm confident my system is ready if now it wouldn't cost me much to get there. That being said, I have no desire to purchase VR or AR at the moment. Until I try it one I'm just going to start with my good ol' fashioned monitor, mouse and keyboard. :)
 
VR? Why? Don't need VR. If I want some reality I will open my front door and walk out into the real life.

A game is a game, and since I only play old DOS games in DOSBox with max resolution 640*480 with UniVESA driver loaded, I don't need anything bigger than integrated graphics.

That said, I just ordered parts for a new build including a Geforce GTX950Ti, but this is not for gaming, will only be used for videoediting.
Load that baby with a ton of ram. :)
 
32 Gigs to be precise. :) and a core i7-6700.
It's a start, my rendering and editing machine has 128gb. I'd actually like more. lol I used a hexacore too instead of a quad for that machine, the octocore wasn't out yet when I built it. (3930k @ 3.8)
You can always use it as part of a render farm set up in the future.
 
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