Next-gen GeForce 11/20-series cards will reportedly use GDDR6, could be unveiled this...

NVlink 2 is super computer connections, NVlink is for direct link to IBMs Big Iron Processors, and replaces PCIe as an interconnect.
https://www.fudzilla.com/news/graphics/41420-nvidia-nvlink-2-0-arrives-in-ibm-servers-next-year

As for relative power of the GPU there is zero reason than having more than what NVidia gave us, the reason why was due to bandwidth constraints mainly from HDMI and Display port, I mean unless you want really craptastic color compression, no audio, and latency issues.Also I don't know if you ran then but 3dfx original SLI wasn't really all that great, I still remember the tearing mid screen where the GPU render lines met.
With nvlink thrown in the mix, I would be very surprised if they release gamer cards at the same time. The newest Tesla cards have nvlink, and it, as you stated, is for HPC applications.
 
I was guessing something to this regard when they said "NvLink 2 can keep 2 HBM quadro's memory synced" which would suggest NvLink 2 has ridiculously high bandwidth compared to SLI.

True DualGPU rendering, as opposed to the two synced GPUs that SLI gave us, would be great for pushing 4k144 monitors with maximum details enabled. As far as I'm concerned, we will need such technology as GPU release schedules get longer and longer (pascal is almost 2 years old already).

NVlink 2 is super computer connections, NVlink is for direct link to IBMs Big Iron Processors, and replaces PCIe as an interconnect.
https://www.fudzilla.com/news/graphics/41420-nvidia-nvlink-2-0-arrives-in-ibm-servers-next-year

As for relative power of the GPU there is zero reason than having more than what NVidia gave us, the reason why was due to bandwidth constraints mainly from HDMI and Display port, I mean unless you want really craptastic color compression, no audio, and latency issues.Also I don't know if you ran then but 3dfx original SLI wasn't really all that great, I still remember the tearing mid screen where the GPU render lines met.
What is this drivel?

Are you telling me there is no reason to have more then a single 1080/ti due to bandwidth limits on displayport? Are you aware of how SLI works, or what the bandwidth limits actually are?

I assure you, a titan Xp struggling to render 4k144 is not due to displayport limitations, and doubling that power would not reduce color quality or give audio/stuttering issues.

As for SLI, yes I did run voodoo 2 SLI. It was fantastic. If you knew how to actually build PCs, they ran fine, and running glide games at 1024x768 with all the details cranked up was fantastic.
 
lol, of course. Though I personally had to put tram on average to get rid of the weird physics stutter. I also don't have the high res textures installed due to space constraints.

High res tex = 10.5gb vram and 15gb (of 16) system ram usage for me. I remember seeing those figures in the resource monitor and overlay for the first time and thinking to myself, "...but the game doesn't look that good?"
 
What is this drivel?

Are you telling me there is no reason to have more then a single 1080/ti due to bandwidth limits on displayport? Are you aware of how SLI works, or what the bandwidth limits actually are?

I assure you, a titan Xp struggling to render 4k144 is not due to displayport limitations, and doubling that power would not reduce color quality or give audio/stuttering issues.

As for SLI, yes I did run voodoo 2 SLI. It was fantastic. If you knew how to actually build PCs, they ran fine, and running glide games at 1024x768 with all the details cranked up was fantastic.

Lol so let me ask you what monitor has 4k with more than 60htz.......It doesn't exist...until HDMI2.1 Displayport 1.4, there is no connection. The absolute only reason to run 2 1080tis is to ensure 60htz is over the minimum, but since you are apparently a computer expert you would no on a 4k monitor
What is this drivel?

Are you telling me there is no reason to have more then a single 1080/ti due to bandwidth limits on displayport? Are you aware of how SLI works, or what the bandwidth limits actually are?

I assure you, a titan Xp struggling to render 4k144 is not due to displayport limitations, and doubling that power would not reduce color quality or give audio/stuttering issues.

As for SLI, yes I did run voodoo 2 SLI. It was fantastic. If you knew how to actually build PCs, they ran fine, and running glide games at 1024x768 with all the details cranked up was fantastic.

What is this drivel??????
Depends on what you are playing and if you are moronic enough to pay 700$+ for an extra GPU that most likely won't be used will consume extra wattage and generate extra heat as well as cramp the airspace of the first card. Now with that said IF games you play that are DX11 have an SLI/Crossfire profile then that solves 1 problem, next is the simple fact that a single 1080 ti gets 40-60fps running 4k, sure the card will struggle in some cases but first off - THERE IS NO 4K MONITOR THAT HAS GREATER THAN 60htz REFRESH this is because of HDMI and display port bandwidth you apparently have zero clue as to what you are talking about a Titan XP uses HDMI 2.0b and DisplayPort 1.2, without reducing the overhead from color compression which basically leaves you with crappier standards.
What I am saying is there is ZERO reason for NVidia to create a GPU that exceeds the capabilities of the other hardware, it would be a waste of money over engineering a Die for it.

I honestly doubt you know as much as you think you do, If you understood how to build a system you would understand exactly what I am getting at, that's like NVidia making a GPU that can handle 120+fps for 8k on a single GPU even though the current monitor standards can only use 4k 60fps...................*****..seriously
 
Lol so let me ask you what monitor has 4k with more than 60htz.......It doesn't exist...until HDMI2.1 Displayport 1.4, there is no connection. The absolute only reason to run 2 1080tis is to ensure 60htz is over the minimum, but since you are apparently a computer expert you would no on a 4k monitor


What is this drivel??????
Depends on what you are playing and if you are moronic enough to pay 700$+ for an extra GPU that most likely won't be used will consume extra wattage and generate extra heat as well as cramp the airspace of the first card. Now with that said IF games you play that are DX11 have an SLI/Crossfire profile then that solves 1 problem, next is the simple fact that a single 1080 ti gets 40-60fps running 4k, sure the card will struggle in some cases but first off - THERE IS NO 4K MONITOR THAT HAS GREATER THAN 60htz REFRESH this is because of HDMI and display port bandwidth you apparently have zero clue as to what you are talking about a Titan XP uses HDMI 2.0b and DisplayPort 1.2, without reducing the overhead from color compression which basically leaves you with crappier standards.
What I am saying is there is ZERO reason for NVidia to create a GPU that exceeds the capabilities of the other hardware, it would be a waste of money over engineering a Die for it.

I honestly doubt you know as much as you think you do, If you understood how to build a system you would understand exactly what I am getting at, that's like NVidia making a GPU that can handle 120+fps for 8k on a single GPU even though the current monitor standards can only use 4k 60fps...................*****..seriously

https://www.pcworld.com/article/324...ync-hdr-displays-bigger-than-your-tv.amp.html

One google search, or even following Nvidia casually, would have prevented you from being rekt. But you didn’t, so now we have to call a tow truck.
 
https://www.pcworld.com/article/324...ync-hdr-displays-bigger-than-your-tv.amp.html

One google search, or even following Nvidia casually, would have prevented you from being rekt. But you didn’t, so now we have to call a tow truck.

Also keep in mind, later this year we should start to see HDMI 2.1 and Displayport 1.4/.5 manufacturers already have been working on prototypes including NVidia for the next generations, it takes a couple years of r&d to create products, as a reminder these monitors are those products, Acer, Asus, NVidia debuted these monitors with velcoed circuit boards on the back, they are prototypes, they are not even available for preorder. Pascal was introduced 2.5 years ago, the next architecture will have the more updated specs as monitors will roll out, SLI/Crossfire is dead dx12 on will have multiadapter, that for better or worse shifts the responsibilities to engine makers and studios, and has been barely introduced and used, it's fine if it's your game you will always play, beyond that having 2 gpus is not worth it, if you had multigpus and ran many games you would realize what a pain it is for scaling that is poor at best.

Content creation is a different beat altogether.
 
Can YOU BUY IT RIGHT NOW....oh that's what I thought.......btw they have a gsync 2.0 module......ffs at least know what you are talking about......THEY ARE PROTOTYPES......seriously rekt

You said it doesn’t exist. It does.

Fin.
 
This is a good analogy for how you can win every game in your life and yet still be the most miserable person in the world.

Just remember that money is a tool, not an end goal. Just collecting it without a set use is like going to the home depot every week a buying a hammer you will never use.

If I come across as being the most miserable person in the world, then, might I suggest you seek some professional psychological help...
 
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