This article is somewhat misleading, games with ray tracing back in the day the RTX 2060 launched, were perfectly playable. I played Shadow of Tomb Raider, Control, Guardians of the Galaxy, Battlefield V, Metro Exodus, Resident Evil Village, and more that escape my mind with Ray Tracing enabled at 1440p/1080p and medium/quality DLSS depending on the game and a mix of medium/high settings.
I usually used Digital Foundry PS5 equivalent settings, and I achieved better perfomance than the base PS5 with better Raytracing and DLSS.
Of course if you wanna play 1440p ULTRA with RTX then no, the 2060 wont cut it but if you use PS5 quality as a baseline you had a decent experience.