Rockstar confirms November 11 release date for next-gen Grand Theft Auto 5

Cal Jeffrey

Posts: 3,039   +817
Staff member
In a nutshell: Grand Theft Auto V has been Rockstar's cash cow for nearly eight years, and that does not look to be ending any time soon. Last year, the developer announced a next-gen version would be coming this year, and today it firmed up the release date.

On Tuesday, Rockstar confirmed a release date for the next-gen versions of Grand Theft Auto V. The main game and GTA Online are arriving on PlayStation 5 and Xbox Series X|S on November 11, just in time for the holidays. The standalone version of GTA Online will be free for PS5 owners for the first three months. However, XSX|S owners will have to either buy Online separately or get it with the complete GTA V package.

Last year, Rockstar teased that the next-gen version of GTA V would be "expanded and enhanced." The developer reiterated those terms today. Enhanced is, of course, expected. Better textures and modeling are a no-brainer on the new hardware. Expanded has everyone wondering if Rockstar is finally going to bring fresh content to the game. The fact that Rockstar promised single-player DLC and never delivered has been a sticking point with many fans for years.

Maybe the developers have decided to make good on that promise, but Rockstar is not giving away any secrets yet. We don't even have any screenshots or footage showing how it will look. Although, Intel recently revealed what it could look like with a bit of help from machine learning.

For me, extra SP content would be the only reason I would consider paying for the game again. GTA V with a new coat of paint does not interest me. However, I'm not holding my breath.

Regardless of my feelings, Rockstar is clearly going to continue riding the GTA V/O gravy train until it finally derails. In November, the game will have spanned three console generations. Its longevity is a bit like Bethesda's TESV: Skyrim, except Rockstar has not yet ported it to the Switch or Amazon's Alexa.

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Dimitriid

Posts: 718   +1,296
Honestly since there's a better chance to get a next gen console than a GPU right now it might be of some interest to new users but word of advice: Despite how much Rockstar will push you to it, stay away from GTA Online: It's just not the same game we've got in the 2013 launch or even at the height of popular DLCs back in 2015 with businesses and heists.

Right now all you'd find outside of PC would be basically a much worst version of Saints Row IV: people on flying bikes, exploding sniper riffles and orbital strikes looking to ruin your day no matter what you try to do. And if you try to play on PC well, all you can expect is all of the above plus endless people with hacked accounts trying to either kill you in even more blatant ways or get you banned by giving you modded money and such.
 
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Theinsanegamer

Posts: 2,517   +3,815
"For me, extra SP content would be the only reason I would consider paying for the game again. GTA V with a new coat of paint does not interest me. However, I'm not holding my breath."

Even with new SP content I'm not buying, unless said DLC costs $10 on PC. I'd never pay full price for a 8 year old game, no matter what updates it has had.

If I had a next gen console I'd expect the DLC to be available for the PS4 version, or for the full game to be discounted to $20 or so and include all the DLC.
 

J spot

Posts: 238   +158
And if they release GTA 6 some day? They want to milk the cow till the last drop. Not buying.
Can you really blame them? If a game is still selling like hot cakes, a term I've never used, it would be a really bad move to leave, say a billion dollars off the table, or on the table. Whatever the term is. And you could also say that in the long run, it would be cool for people say 30+ years from now, who want to look back at what the hype over the game was all about to have an even better version. Reminds me of Street Fighter 2. If Capcom didn't milk it by adding new enhancement, characters, then we would only have The World Warriors, and the game wouldn't be as popular, remembered as fondly today.
 

Dimitriid

Posts: 718   +1,296
Can you really blame them? If a game is still selling like hot cakes, a term I've never used, it would be a really bad move to leave, say a billion dollars off the table, or on the table. Whatever the term is. And you could also say that in the long run, it would be cool for people say 30+ years from now, who want to look back at what the hype over the game was all about to have an even better version. Reminds me of Street Fighter 2. If Capcom didn't milk it by adding new enhancement, characters, then we would only have The World Warriors, and the game wouldn't be as popular, remembered as fondly today.

The game itself sells copies but most of the money actually comes from GTA Online now: game it's designed to make just about everything cost ungodly amounts of money with no good way for new players to get decent equipment to even get some money themselves: you either constantly die to the guys with the flying bikes shooting auto tracking missiles at you, or you pay Rockstar some of your money for in-game money so you can also buy the stupid flying bike which is like 3 million.

Did I say 3 million? You need a special vehicle to equip the rockets: so another 1.5 million for that vehicle and like half a million to equip the rockets. Oh but you can't just buy that vehicle, you need a special warehouse only available with the Nightclub so put down ANOTHER 1.5 million minimum to be able to purchase the special vehicle to be able to pay to equip the rockets on the flying bike.

You're counting how much that is? Well you can either stay outside of public servers and make pitiful 5 to 15,000 on super boring and repetitive missions or you can pay rockstar like 100 USD for a card worth like 8 million in-game dollars and get yourself all you need for the flying bike, and NOTHING ELSE.

This game is just an unbelieveable money sink for any new players: It's why they give the game away, put it on sale super cheap and keep updating it: too many people fall victims and just pay Rockstar a ton of money on microtransactions.
 

Geralt

Posts: 435   +525
TechSpot Elite
Can you really blame them? If a game is still selling like hot cakes, a term I've never used, it would be a really bad move to leave, say a billion dollars off the table, or on the table. Whatever the term is. And you could also say that in the long run, it would be cool for people say 30+ years from now, who want to look back at what the hype over the game was all about to have an even better version. Reminds me of Street Fighter 2. If Capcom didn't milk it by adding new enhancement, characters, then we would only have The World Warriors, and the game wouldn't be as popular, remembered as fondly today.
Money is not the only goal for a "normal" game developer. If money is his only goal, so he has screwed up somehow. It's not normal not to feel love for what one is doing and for other people receiving it too. If all is about greed, so you are a poor human being. If they are like this, well, sorry for them. I won't be buying their enhancements. I will give my money only for a new game.
 

nismo91

Posts: 1,129   +167
I joined GTAO after epic giveaway last year. I learned the most efficient way to grind (last year) is to stay on friends server and milk the heck out of the casino. me and a friend decided to do at least 2 heists per day (mine and him) and with 50:50 ratio we can easily earn at least 2mil a day. I've bought up all the business properties and lots of weaponized vehicles (especially when on sale) and prepared myself for cayo perico DLC. I've saved about 140mil just before that DLC.

turns out I saved way too much. because a damn submarine actually doesn't cost as much as some supercars. I expect the heist to be challenging but it wasn't. it was loners wildest dreams because you can now earn 1mil per heist solo. this also means you won't find cayo perico heist in quickjob. which kinda defeats the purpose of playing online - and getting new friends.

all these critics from someone who paid $0 for GTAO. I probably expected too much knowing it was worth $50. at this time re-visiting single-player would seems like a good idea.
 

Eldritch

Posts: 324   +500
The game itself sells copies but most of the money actually comes from GTA Online now: game it's designed to make just about everything cost ungodly amounts of money with no good way for new players to get decent equipment to even get some money themselves: you either constantly die to the guys with the flying bikes shooting auto tracking missiles at you, or you pay Rockstar some of your money for in-game money so you can also buy the stupid flying bike which is like 3 million.

Did I say 3 million? You need a special vehicle to equip the rockets: so another 1.5 million for that vehicle and like half a million to equip the rockets. Oh but you can't just buy that vehicle, you need a special warehouse only available with the Nightclub so put down ANOTHER 1.5 million minimum to be able to purchase the special vehicle to be able to pay to equip the rockets on the flying bike.

You're counting how much that is? Well you can either stay outside of public servers and make pitiful 5 to 15,000 on super boring and repetitive missions or you can pay rockstar like 100 USD for a card worth like 8 million in-game dollars and get yourself all you need for the flying bike, and NOTHING ELSE.

This game is just an unbelieveable money sink for any new players: It's why they give the game away, put it on sale super cheap and keep updating it: too many people fall victims and just pay Rockstar a ton of money on microtransactions.
I never tried online mode as I had an inkling it will be an hot mess like you narrated.

They do try to push it hard though, even a wrong press of button on loading screen and BAM! you are in online mode.
 

Dimitriid

Posts: 718   +1,296
I never tried online mode as I had an inkling it will be an hot mess like you narrated.

They do try to push it hard though, even a wrong press of button on loading screen and BAM! you are in online mode.

Well at least NOW it works that way. For many years, it was more like "BAM you're now loading anywhere from 5 to 10 minutes trying to get online but you can't quit out so you're looking at stupid clouds" until a fan fixed this issue for them cause they were too cheap to fix it and would rather just fix the stuff that directly pushes people into trying online and giving them microtransactions.
 

Dimitriid

Posts: 718   +1,296
I joined GTAO after epic giveaway last year. I learned the most efficient way to grind (last year) is to stay on friends server and milk the heck out of the casino. me and a friend decided to do at least 2 heists per day (mine and him) and with 50:50 ratio we can easily earn at least 2mil a day. I've bought up all the business properties and lots of weaponized vehicles (especially when on sale) and prepared myself for cayo perico DLC. I've saved about 140mil just before that DLC.

turns out I saved way too much. because a damn submarine actually doesn't cost as much as some supercars. I expect the heist to be challenging but it wasn't. it was loners wildest dreams because you can now earn 1mil per heist solo. this also means you won't find cayo perico heist in quickjob. which kinda defeats the purpose of playing online - and getting new friends.

all these critics from someone who paid $0 for GTAO. I probably expected too much knowing it was worth $50. at this time re-visiting single-player would seems like a good idea.

This also shows the other big problem with the game: Even though there's slight waves of new people coming in when they give the game away or release a new DLC, the content is becoming so sparse and long apart between updates someone dedicated to making money even on legit games can pretty much see most of what's out there this way in maybe a few weeks because you either spend most of your time making money or...Well that's it: there really isn't a lot of new "fun" things to do anymore: PvP is a joke, specially on PC but even on consoles people have consistently found ways to ruin the experience with grey area tactics (The infamous guys killing themselves before you can kill them because they care about their kill-death ratio) to just outright exploits (People constantly using orbital strikes with an exploit to avoid paying for them or using an exploit to get a lot of money quickly from one of the Doomsday Heists)

Some of the older DLC content I thought was decent fun but the newer vehicles and weapons kind of ruin it and the newer content to go along with those new items just isn't anywhere as fun as the older DLC missions.

Otherwise it's just a bunch of people using orbital strikes or jumping on their own grenades collectively bored waiting for sometimes years until decent new content comes out.