1. TechSpot is dedicated to computer enthusiasts and power users. Ask a question and give support. Join the community here.
    TechSpot is dedicated to computer enthusiasts and power users.
    Ask a question and give support.
    Join the community here, it only takes a minute.
    Dismiss Notice

Samsung: our next-gen smartphones will have 64-bit chips, too

By Jos ยท 47 replies
Sep 12, 2013
Post New Reply
  1. OneSpeed

    OneSpeed TS Evangelist Posts: 311   +124

    What applet you running that requires 64bit? Didn't know it took an iPhone to need 64bit processing to play music.
  2. St1ckM4n

    St1ckM4n TS Evangelist Posts: 2,887   +627

    Apple shoved a 64-bit CPU in there because they have no other 'big leaps' cards left to play. They have cornered themselves in their own market.

    - Screen size: the move to 4 inches was completely against company ethos and personal belief of Jobs - unless they all lied. The screen size won't change any time soon on their devices, because it is linked to:

    - Resolution: The almighty Retina screen, there is none better! Or, so we are led to believe. While Samsung/HTC and everyone else didn't treat their customers like dummies, they continued to improve aspects of the device which are tangible and still have room for improvement. Unfortunately, Apple cannot increase their resolution easily. It is heavily linked to screen size and even more critically their app dev program. AFAIK Apple has no custom resolution/screen scaling. If res changes, the entire dev community is screwed.

    Basically, shoving a 64bit chip in there was the cheapest, quickest and easiest way to give the iPhone a 'bump'.
  3. Darth Shiv

    Darth Shiv TS Evangelist Posts: 1,959   +576

    Yes sadly our Government is using the same "Nobody Will Ever Need More Than 640k RAM!" argument for our internet. Australia ranked 48th in world internet speeds. The Govt wants to supply a "guaranteed" 25mbit down and 4-6mbit up in 3-6 years for almost $30 billion.

    The previous plan which is essentially now going to be scrapped was to rollout FTTP to all premises that have access to ADSL2+ currently (possibly more than that).
    St1ckM4n likes this.
  4. p51d007

    p51d007 TS Evangelist Posts: 1,941   +1,208

    Same debate when the switch was made from x32 to x64 in the PC world. 99% of users have no idea, so it won't make a difference to them anyway.
  5. Geforcepat

    Geforcepat TS Booster Posts: 140   +16

    I figured somebody was gonna come out and say me too sometime this week. and looky here
  6. TheBigFatClown

    TheBigFatClown TS Evangelist Posts: 743   +273

    Did you make this same argument when the world shifted from 16-bit to 32-bit? It doesn't sound very plausible to me.
  7. EEatGDL

    EEatGDL TS Evangelist Posts: 676   +357

    When the world did that shift I was too young to make this argument. I don't know what half of what I wrote you're referring to, I think you're talking about the second half, because on the first half I didn't state anything.
    Back then when we had 16-bit processors, Intel was already "cheating" using 20-bit for addressing and the integer number limit was easily reachable (signed or unsigned) by daily countability and calculations among with other things. Let me illustrate my argument: let's say a program has 1000 pointers (variables that store the address of other variable or a function), by the simple architecture fact, the same program will allocate 2000, 4000 and 8000 bytes for 16, 32, and 64 bits respectively for just pointers.
    Anyway, two technical points about Android: it doesn't have swapping due to the limited write cycles of the flash memory it uses, so its way to make room for more programs that require RAM when it's full is simply killing "old and no longer used apps to free resources"; the second thing is that you only have the illusion of multitasking, you can't actually see several apps at a time and simply shift focus by finger-pointing on the apps you're watching on screen [from all the apps you would see at once on screen]. So we can only focus in one app at a time and it simply kills non-essential processes; what app would use that much RAM alone?
    If you compare a program compiled in x86-32 and x64 you won't see double the performance; only the slight gains provided for arithmetic operations with long (64-bit) variables that the program may execute or BigInteger (as big as you need the integers to be technically without limit, imagine adding two 512-bit variables) variables that the program may use through an API in several object-oriented programming languages.
  8. TheBigFatClown

    TheBigFatClown TS Evangelist Posts: 743   +273

    Sounds like a good case against Google putting out a 64-bit phone since they use Android. And anybody else who uses Android. But it doesn't sound like this is inherently a problem with 64-bit devices. Only issues with the operating system that might drive them.

    You have made the general point clear about the cost of memory each pointer requires as the memory address space increases exponentially. It's not a linear progression. When you double the size of a pointer you get way more than double the memory address space. So, from my point view, it seems you get more bang for you buck.
  9. When are the 64 bit apps coming??? As an apple user, I can hardly wait. BTW, what app on a phone would use 64 bits? Anyone? Will we have those apps before android comes out with 64 bits of computing power? Do I really need it now?
  10. EEatGDL

    EEatGDL TS Evangelist Posts: 676   +357

    I'm not saying 64-bit itself is a problem; but there's no use for that other than marketing, they're totally forgetting the main purpose of those embedded systems, they want to see them like full computers when they're actually not that -that's why for servers is great, but for a smartphone? And maybe you got the idea wrong, let's stick to the same example: imagine we have 10,000 bytes (10 KiB) of memory, and we have nothing in memory but 1,000 pointers (nothing useful but for illustrating) so while the 16-bit processor would set the pointer size to 2 bytes, those pointers would consume 2/10 KiB while in the 64-bit processor 8/10 KiB would be used for that sole purpose; so you actually get less for your buck.

    It is very hard to calculate the amount of pointers needed by running applications and system, but you would find more memory consumption in the same scenario between 32-bit and 64-bit.
  11. OneSpeed

    OneSpeed TS Evangelist Posts: 311   +124

    I think I'll wait to see what, if any, apps are 64 bits before I jump onto that bandwagon. I mean, c'mon.
  12. TheBigFatClown

    TheBigFatClown TS Evangelist Posts: 743   +273

    I must be missing something. If you use double the memory pointer references moving from 32-bit to 64-bit, so what? The memory address space has way more than doubled. So your still way ahead of the game in terms of how much "more" free memory address space you have using a 64-bit memory address space.
  13. EEatGDL

    EEatGDL TS Evangelist Posts: 676   +357

    Yes of course; but smartphones haven't got near 3GB yet; they are still launching 2GB flagships.
  14. OneSpeed

    OneSpeed TS Evangelist Posts: 311   +124

    OK, 64 bit CPU on iPhone 5 which has 1 GB RAM (Androids have 2 GB RAM on 32 bit), and no micro sd (Samsung Galaxy S4 has micro sd). Now how much better off are you with freed up memory address space? Flawed logic with 64 bit on a 1 GB RAM phone. If you want more RAM memory, you are better off with an Android, and not the iPhone 5.
  15. TheBigFatClown

    TheBigFatClown TS Evangelist Posts: 743   +273

    Aha, I think I see where everybody is coming from. Your saying that 64-bit is of little value when you have little memory on the device. Yes, I would have no problem agreeing to that. It wouldn't even make sense to use 64-bit memory address space until the device you are using it on has, lets say, double the memory space of what can be achieved with 32-bit memory address space. Maximum 32-bit memory address space is 4GB. So, any cellphone/tablet that touts a minimum memory configuration of at least 8 GB would reap the benefits of 64-bit memory address space. Any cellphone/tablet with less than 8GB of memory would be silly. Can we all agree on that?
    Lionvibez likes this.
  16. OneSpeed

    OneSpeed TS Evangelist Posts: 311   +124

    Peace. I would agree with that, but would say at minimum " more than 4 GB of RAM.
  17. Railman

    Railman TS Booster Posts: 708   +101

    These new chips could lead to a future 64bit Raspberry Pi!
  18. EEatGDL

    EEatGDL TS Evangelist Posts: 676   +357

    I agree on that, that's why I'm saying "right now" is pointless. They're launching with 2GB still not making use of them and to make good use of it, they'll have to at least triple that and who would develop to consume so much in so little time? It would be like having 4GB on a 64-bit computer, when you can actually make a better use of it byte per byte on a 32-bit computer [even if it detects ~3.25GB]; if you're using a 64-bit PC, go at least for 6GB and make sure you can efficiently use multi-core that can process all that data in the worst case scenario.
  19. Lionvibez

    Lionvibez TS Evangelist Posts: 1,456   +621


  20. OneSpeed

    OneSpeed TS Evangelist Posts: 311   +124

    64 bit computing power on your smartwatch :p
  21. Alecks

    Alecks TS Rookie

    I would just like to point out that Android, being Linux-based, can still use the x32 ABI, which was designed specifically with mobile devices in mind. The benefits of 64bit while using less memory.
  22. backo

    backo TS Enthusiast Posts: 59   +9

    One by Sarcasm Phones... that was exactly my point... I do not see any real world necessity for 64-bit on a mobile.

Add your comment to this article

You need to be a member to leave a comment. Join thousands of tech enthusiasts and participate.
TechSpot Account You may also...