Except *everything* they're doing has been done previously before. That's what makes SC so comical to an outsider.
Again, Chris Roberts MO for his entire career has been over-focusing on small details to the point where *all* his projects go over-budget and ship late. It's no shock the same has happened to SC. The game isn't going to ever get *done* until Chris Roberts gets removed, and real developmental work can get done.
Over focusing on small details made rockstar's RDR2 and GTA V along the best selling games ever. RDR2 were in development for 7-8 years, and its tiny compared to the scale of SC. People want not only surface dull games, but also real life simulations, close to real life as much as possible, and developers are trying to discover where is the limit. As I said failure is surely possible, but you don't progress unless you at least try new things.