Stunning new Witcher 4 footage runs at 60fps on standard PS5 with ray tracing

Daniel Sims

Posts: 1,922   +53
Staff
Forward-looking: Unreal Engine 5 is taxing on PC and console hardware, especially with its Lumen ray tracing feature. A new Witcher 4 tech demo using UE 5.6 showcases improved performance without compromising visual quality. CD Projekt Red emphasized that the footage isn't final, as the game is still at least two years away.

A highlight of this week's State of Unreal event was a new tech demo of The Witcher 4 showcasing cutting-edge real-time rendering and animations. Epic Games and CD Projekt Red say Unreal Engine 5.6, now available to developers, can deliver that level of detail and ray tracing at 60 frames per second on even modest hardware.

The clip opens with a presenter controlling the game's new protagonist, Ciri, riding a horse through dense woods and across a stream to showcase new Unreal Engine tools. Optimizations to mega geometry, animation, and other systems eliminate visual flaws without heavy hits to performance.

Unreal's polygon-per-pixel geometry system, Nanite, now supports foliage, rendering dense forests without visible pop-in. It can procedurally rearrange a limited number of small tree components into a convincingly natural forest. Distant vegetation is simplified into cubes smaller than a pixel, letting artists add as much detail as needed without sacrificing graphics or frame rates.

Procedural animations and machine learning – based character deformation improve motion blending. The tech demo shows Ciri and her horse turning and galloping with seamless transitions. Later, CD Projekt spawns about 300 smoothly animated characters in a town square, leaving plenty of processing headroom for gameplay logic.

Optimizations to ray tracing and static scene streaming deliver further performance gains. Epic says ray tracing now runs twice as fast as it did in Unreal Engine 5's initial release. Updates to character rendering and animation pipelines should also streamline game development.

CD Projekt claimed that the demo ran at 60 frames per second on a standard PlayStation 5 but clarified it's not gameplay footage from The Witcher 4. The company's statement suggests the clip is more of a target render meant to showcase new possibilities on consoles and mid-range PCs.

CD Projekt plans to launch The Witcher 4 no earlier than 2027, so the final game may look quite different from the State of Unreal footage. The studio has a history of major shifts between demo and release. Critics accused CDPR of downgrading The Witcher 3's graphics after its 2015 release looked less impressive than a 2013 trailer. However, Cyberpunk 2077's 2020 PC launch featured noticeable improvements over footage from two years earlier. We're interested in seeing how closely The Witcher 4 matches this week's demo.

Permalink to story:

 
Like article said. Its a showcase demo..not actual game footage.
I'll believe it when I see it. This is epic trying to flex and this is me leaving the room.
 
Looks pretty good. Honestly it looks very doable. The render res is pretty low and so is the texture detail. Beyond that, some smart yet simple optimizations with the foliage rendering seems to go a long way here. I have no doubt this is essentially what the final game will look like unless dev time takes so long that they end up releasing it on PS6.
 
Well I still have plenty of time to save up for the 9080xt or 11070xt to run this game at 1440p. My 3070ti run the Witcher3 perfectly, but when I turn on the RT and all those features, damn how s*** just hit the fan that very moment.
 
I'll believe it when I see it, but I have always believed this was possible. What might be going on is devs are starting to realize the importance of optimizing for low-end hardware because now low-end hardware are selling at high-end prices and outside of a select few, people are falling for the 5090 or 5080 trap. They never where, but the 4090 was relatively affordable next to the 5090 which is frequently going for double the cost of what the 4090 could be found for. So you have the 1percenters and hardcore hobbyists buying the 5090, almost everyone is skipping the 5080 and 5070 and going straight to the 60 class cards.
 
Tech demo paid for by nvidia
Wouldn't be surprised if it was running on a rtx 6000 pro.


For reference here are 2 latest titles running at 1080p on PC hierarchy chart. From the looks of it the ps5 would be running around 30 to 45 fps without upscaling and frame generation.
 

Attachments

  • performance-1920-1080 (2).png
    performance-1920-1080 (2).png
    90 KB · Views: 5
  • performance-1920-1080 (1).png
    performance-1920-1080 (1).png
    96.6 KB · Views: 5
Getting this running on a PS5 is a proper technical achievement.

I know we all like bigger and faster GPUs, but in this day and age its really refreshing to see someone tackling the visual fidelity issue from the other side of the equation with smarter, better optimized code.

Given the shrinkflation of GPUs and people holding their cards/PCs for longer, I sincerely hope we're going into an era of leaner game engines.
 
Majestic. But U needs to spend more time optimizing their engine. What is the point of having beautiful games when 90% of PC players can never witness it in their game?
 
Tech demo paid for by nvidia
NVIDIA pays CD Projekt Red to show off a game on a PlayStation 5? That seems like a terrible investment.

Seems more like CD Projekt Red is cosying up to Epic Games for The Witcher 4. Which is nice because they very much seems to be in bed with NVIDIA for Cyberpunk 2077. I'd rather have them trying to show off an engine then trying to push the latest NVIDIA tech.
 
I was damn right. Glad I bought the stock during the drama with Cyberpunk.

I am already up 70% and it will just get better from now on after witnessing this.
 
NVIDIA pays CD Projekt Red to show off a game on a PlayStation 5? That seems like a terrible investment.

Seems more like CD Projekt Red is cosying up to Epic Games for The Witcher 4. Which is nice because they very much seems to be in bed with NVIDIA for Cyberpunk 2077. I'd rather have them trying to show off an engine then trying to push the latest NVIDIA tech.
No, CDPR is using numite this time around, so no pure RTX implementation which is an awesome news. The demo was rendered on the PS5 version, which is really a good news. I am expecting the game to run as well as Resident Evil 4 on PC.
 
Epic is investing in promoting the engine.
The Witcher 4 developers are presenting a build made by epic ? It sounded as if they stood before this creation of their own.

I wonder how it gets back to epic, this sort of investment.
They have the revenue streams from epic games store, but the game itself will probably launch on every other store.

If people see the unreal engine, maybe epic games store will get exclusivity or more recognition.

I would actually like epic games create more games, too, rather than just the engine.

Myth of wukong and Indiana Jones, latest doom are the most demanding on PS5 ?
The tech demo seemed to look better than anything else at 60fps
 
Last edited:
Getting this running on a PS5 is a proper technical achievement.

I know we all like bigger and faster GPUs, but in this day and age its really refreshing to see someone tackling the visual fidelity issue from the other side of the equation with smarter, better optimized code.

Given the shrinkflation of GPUs and people holding their cards/PCs for longer, I sincerely hope we're going into an era of leaner game engines.

Reminds me of the old days of the PS1, PS2, and even PS3 era, when developers did everything they could to optimize and get the most out of the hardware. It resulted in a lot of truly impressive games that punched far above their weight, unlike today, where many developers take the lazy route, do the bare minimum, and rely on upscaling to artificially boost performance.
 
I wonder how it gets back to epic, this sort of investment.
They have the revenue streams from epic games store, but the game itself will probably launch on every other store.
I don't get the question here. How would they get it? it is simple, developers will pay them money for the engine. No matter what platform they will sell, Epic will get a piece of the cake. That's the point they make the engine. And that's why it is so good. As long as it is not such mess as Unity, I'm happy, CDPR is happy, Epic is happy. If we will really see something close to this tech demo, we all should be happy.
 
If people see the unreal engine, maybe epic games store will get exclusivity or more recognition.
CD Projekt is behind CD Projekt Red, the studio that makes the Witcher games.
CD Projekt is also behind GOG (a competitor to the epic games store).
Highly unlikely they'd make it an Epic exclusive.
 
Back