The PS5's SSD shouldn't be underestimated, says Mortal Kombat creator

I know it's a pain to wait for the best console in the world to be revealed lol... Just wait a little longer...


The PS5 vs XboxSX war is irrelevant to someone rolling Core i9s and 2080Tis.

It's like trying to get a Bugatti owner to argue about BMW vs. Mercedes.
 
Uhm, my first SSD was in 2010 (32gb back then!)...anyone remember those OCZ SSDs?!

Glad consoles are finally catching up! lol
 
I'm super TURBO pumped about the life like gfx on my GameBoy 2, they are going to blow everything away. Loading times in less than 3 mins, 64mbs wow I cant believe its not a PS5 I'm using! my head is exploding from excitement (or CV19)
 
The PS5 vs XboxSX war is irrelevant to someone rolling Core i9s and 2080Tis.

It's like trying to get a Bugatti owner to argue about BMW vs. Mercedes.

No my friend you are wrong... because those consoles define where the PC goes... and the PC gamer will benefit because those consoles come with SSD if it were not for the consoles you would have your RTX getting outdated before they realize their full power, it's a fact the consoles are leading the way... and other than that even with the most powerful PC show me a game that looks better than PS4 exclusives... power without proper use is useless I'm sorry... Crisis was the latest killer PC game...
 
This isn't true at all... We have no idea how each companies custom I/O hardware will affect performance, in addition to countless other variables. For example, Microsoft's BCPack texture compression engine is about 35% more efficient than Sony's Kraken, making that 2x raw bandwidth gap more like 1.6x for any/all texture files (which is the VAST majority of the contents in RAM on a game console). Stuff like this makes the raw SSD numbers very hard to draw definitive conclusions with other than "Sony's should generally be faster".

I was replying to the guy that said we know nothing about the consoles, and that there's only speculation, which is just wrong. The specs have been released. Not just vague specs, but concrete numbers like bandwidth numbers, core counts and clock speeds that can give us a pretty clear picture on how the consoles will perform.

And I think we have a pretty good idea how fast IO will affect gameplay (less to no loading screens), and I also believe the differences between ps5 and xbsx in that regard will be hard to notice.
 
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