Also, to future posters, keep in mind that a great game does not make a great movie one-hundred percent of the time. So many things are allowed and even encouraged in video games that in Hollywoodland are completely unacceptable, and earn a movie poor reviews.
Far Cry's B-Movie goodness is one thing: the cheesy voice acting, laughable character development. In a game, it was embraced because it made fun ofcinema. In Hollywood, it's just bad acting.
Zelda is huge, and lush, and wild. But it is never a plot that an everyday Joe can identify with. It would be like Lord of the Rings with none of the quaint Bag End charm that we loved when we saw it in Hobbitton.
Some games just don't lend themselves to cinema. FEAR is a great example. It's a fantastic plot, with passable acting. But that's when it's told from the first person. The audience would never be able to be engaged in the plight of a lone man working his way through a factory of super-soldiers.
WE loved them because WE played them, but remember, the audience never did.