Valve could be developing an entirely new Source 2 game known as 'Citadel'

Polycount

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In context: For any newcomers to the PC gaming scene, you may not be aware that Valve made video games once upon a time -- and not just stuff like Artifact or Dota Auto Chess; which some feel are more trend-chasers than they are unique experiences. No, they made full-fledged games that often set new design standards in their respective genres, like Left 4 Dead, the Half-Life series, and even Team Fortress 2.

It's been quite a while since those games came out, though, and fans have been eager for something more substantial ever since. And, according to Tyler McVicker from the Valve News Network YouTube channel, said fans may just get their wish sooner rather than later: Valve is apparently working on an entirely new project based on the Source 2 engine.

While it's unlikely that this project will be anything with the number three in its title (everyone knows Valve can't count past two), references found in Dota 2 code via the Source 2 SDK following a major recent update reportedly reference a number of interesting gameplay mechanics.

The list includes stealth, a top-down tactical camera, NPC schedules of some kind, a minimap, and the term "Citadel" (which has referenced Half-Life in the past).

If you're wondering why a Dota 2 update would have anything to do with a new project, the answer is simple: nearly all of these features have absolutely nothing to do with Dota 2, and they were specifically found in a "low-level" engine update for the game. This seems to imply that this new project could share some source code with the long-running MOBA.

Perhaps it's a top-down stealth tactics game in the vein of Shadow Tactics or the upcoming Desperadoes 3, but set in the Half-life universe? Frankly, nobody knows for now. However, it's clear that Valve has something up its sleeve, and it's certainly not Dota 2 related.

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Oh man how many times did we get hyped about the next HL game in the last 175 years....
I don't see why this time it would be different and more special. :(

f*ck Gaben...
 
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The 1st question is, how deep is your own nostalgia. To answer it you just install the original game(s) again. Once you're there, you're becoming closer to understanding is this old (damn, more than 20 years) feeling still inspiring? To me the answer was simply "negative". I also tried Black Mesa, but anyway that feeling is gone for me.

Another bunch of questions is: when was the last time Valve did a triple-A single player game? Do they still know how to do it properly? Do they really need to show us they still can? What they can get in the case of successfull return of a HL-game (besides of what they already have got)?

Look, there's a couple of cyberpunk games ahead, Watch Dogs Legion and Cyberpunk itself. Let's see them first, or imagine ourselves put in at least the same level of comprehensiveness but in the HL universe. Damn it, sounds appealing :( Well, then we need to get back to the 2nd question above, it's up to Valve: whether they really need another one HL, and what for.
 
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Valve didn’t making left 4 dead. They bought developer that did and rename them valve south. Then releasing them after left for dead 2, but keeps rights to those IP.
 
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