Yup, you only get better IO and CPU and a slight cutback in RAM. GPU is actually about the same as X1X, since RDNA has much better real world performance per FLOPS than Polaris. And that is basically ALL that is needed for "bigger, more expansive worlds" and "something that was not possible before" - current-gen games aren't particularly limited by graphics, but by storage speed and CPU power. A bit more RAM might have been useful, too, but supposedly Sampler Feedback brings big savings here, so effectively games should be less memory limited as well. And while it might not benefit graphic fidelity much, it will certainly improve framerates by removing any CPU bottlenecks.Great, a "next gen" console that has less GPU power and less RAM than what's available today.
That seems like it'll age well and convince developers to increase graphics fidelity and make bigger more expansive world's, oh wait...
Honestly don't care for the price, the point of a "next gen" console to to up the game again, move technology on and get developers to build something that was not possible before.
This box is just an Xbox One X with an SSD and better CPU basically.
So... The Series S does exactly what you want, minus major graphic improvements - but that's the point of the console, get next-gen solutions cheaper by sacrificing some graphic quality. Why are you mad, exactly?