With roughly a month until its official debut in the U.S., OnLive has announced its cloud-based gaming service will also be launching in the United Kingdom through a The idea behind OnLive is that people will get high-frame-rate, no-lag performance out of most games, regardless of the hardware powering their computer. Standard-definition games will reportedly require a 1.5Mb/s connection, while 1080p high-definition gaming at 60 frames should be available sometime in 2011 and will require 5Mb/s.