Othercide is an evocative and absorbing tactical roguelike, albeit one whose style occasionally gets in the way of the substance.
Othercide is a tactical roguelike with a flair for the dramatic, full of satisfying combat, careful planning, and sometimes heart-rending decisions.
Othercide could use some quality-of-life improvements, but this is one of the most stylish games I've played in years, complete with oppressive gameplay that is as thrilling as it is rewarding.
Othercide has a number of interesting quirks and its art design, with gothic and noir elements, creates a uniquely forboding atmosphere. Unfortunately, it's also got a ridiculous degree of difficulty that you normally don't associate with the turn-based strategy genre.
An impressively original take on XCOM style turn-based strategy that gains in depth and versatility what it loses in accessibility, with some of the best boss encounters of the year.
Othercide blends beloved elements of turn-based strategy with its own unique brand of style and gameplay. A gorgeously macabre world awaits players with its stunning art design and intuitive mechanics. While early developer bugs interfered with smooth gameplay, the title deserves its praise. Othercide is a refreshing experience that contains deep content to explore.
Othercide is damn hard, but if you can push through and find your feet, it's also an incredibly satisfying and atmospheric experience. Whatever you do, don't go in expecting to play a straightforward XCOM-clone. Othercide deserves more respect than that.