Reviewers Liked
- Exposition through item interaction adds color to the setting's history
Reviewers Didn't Like
- Positive challenges of limited vision are subverted by waypoints
Perception is a difficult game to characterize so it can be complicated to clearly define a target audience for. Mechanically, it is ultimately an adventure game of sorts, with you exploring a house in search of clues and elements that you'll need to...
During Perception we play as Cassie, a blind woman who has been host to a plague of nightmares involving a haunted estate with a rich, dark history. To help the players who have no experience with blindness Cassie uses a form of echolocation to build a...
Perception is a game full of different ideas on how to change the horror genre both in the narrative and from the game's mechanic but lacks the ability to properly flesh them out. There are some good moments throughout the game which will give you some...
Cassie's whole thing is being independant and not needing help, as you learn through phone calls with her boyfriend, which get to the point where he actually tells her it's okay to ask for help. Cassie's fierce drive to do everything for herself is tied...
Dime a dozen Though first person horror games are a dime a dozen these days, Perception stands out through using blindness as its central hook both graphically and visually. And while it does create interesting moments through the use of visuals and...
As far as narrative-driven exploration-based horror games go, Perception isn't the worst out there, but it also can't really stand alongside games like those in the Amnesia series or Gone Home. It still warrants a playthrough if you're looking for a...
It's not uncommon for horror games to make use of darkness to instill a sense of dread and discomfort in the players, but no game pushes it in a manner that Perception does. You play as a young woman, Cassie, who is blind, and your only means of seeing...
Perception isn’t great, failing to clear every benchmark that it set out for itself by a healthy margin. It could fall back on the fact that it was trying something experimental as an excuse for what went wrong, but there are too many experimental games in today’s day and age for me to cut any slack for the mess that is this game.
Perception feels like a lost opportunity to showcase the beauty of mundanity. The routine-like flow of going from goal to goal as you rely on Cassie's sixth sense feels like a series of chores lacking in stimulation. And while reaching the end rewards you with an additional thematic message that no one could have anticipated, it doesn't redeem the game from its lack of nuance and overreliance on hand-holding waypoints.
Ultimately a worthwhile recommendation for horror fans thanks to its original concept, likable protagonist, and some genuinely chilling...
Perception is full of interesting ideas, both mechanically and narratively, but it never fully commits. It’s a game about being blind that allows you to see. It’s a game about things that go bump in the night, but those horrors rarely show up to threaten you. There are some strong moments peppered throughout Perception, and some great, chilling histories to uncover in this virtual haunted house, but it plays at much bigger ideas than its surface-level exploration can handle.
Perception offers a decent set of horror stories, but exploring this house gets dull pretty...
Perception is as much a disappointment for the clever and inherently frightening idea it wastes as it is for the mistakes it makes. At its heart, there's the promise of playing something genuinely new, from a perspective that could help teach and thrill...
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